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This is an old revision of this page, as edited by 194.100.223.164 (talk) at 14:36, 2 January 2013 (GAN: remoted completely unrelated comment, anyway Wikipedia is not a place to ask for medical advice). The present address (URL) is a permanent link to this revision, which may differ significantly from the current revision.

Former good article nomineeHyperCard was a Engineering and technology good articles nominee, but did not meet the good article criteria at the time. There may be suggestions below for improving the article. Once these issues have been addressed, the article can be renominated. Editors may also seek a reassessment of the decision if they believe there was a mistake.
Article milestones
DateProcessResult
August 18, 2010Good article nomineeNot listed

What? HyperCard inspired the creation of HTTP?

"... inspired the creation of both HTTP itself and JavaScript"

HyperCard inspired the creation of WWW itself, not HTTP, which is the transfer protocol.

Considering what the WWW is today, it should be put in bold letters at the beginning of the article, not in a cryptic allusion hidden in the "Legacy" section.

Given the interest in software patents, there is no mention here of Paul Henckel's claim to have been the "inventor" of the Hypercard idea. See his patent us4,736,308 and his article in Comms of the ACM, Debunking the Software Patent Myths, June 1992, Vol 35, No 6.

The Hypercard was - he suggests - based on a similar but more limited card and stack version of the metaphor in his program "Zoomracks". Apple, he claims, had seen his program earlier under a non-disclosure agreement. Apple licensed the patent. He did not have much success, though, with IBM.

PL

I used Zoomracks (briefly) on the ST, and it was similar to HC only peripherally IMHO. Zoomracks was essentially a GUI-based dBASE with a "card filing" metaphor, which is the basis of the lawsuits. In any other way the two products are entirely unlike each other. One could safely describe Zoomracks as "a database with a card-rack interface", while, as this article demonstrates, that only describes one tiny part of HC. Personally I always considered the argument meritless, the idea of representing data on cards predates either product, and the idea of making a computer-based database look like a card has "obvious" written all over it.
The claim that HC inspired the web is somewhat difficult to pin down exactly without asking -Lee directly. The claim that it inspired JS appears to be a fabrication. Maury 14:41, 7 September 2006 (UTC)[reply]
Actually the JavaScript claim can be sourced. Quoting Brendan Eich from the foreward to the 5th. Edition of Danny Goodman's JavaScript Bible: "“Java-lite” syntax. Although the “natural language” syntax of HyperTalk was fresh in my mind after a friend lent me The Complete HyperCard Handbook by some fellow named Goodman, the Next Big Thing weighed heavier,...Events for HTML elements. Buttons should have onClick event handlers. Documents load and unload from windows, so windows should have onLoad and onUnload handlers. Users and scripts submit forms: thus the onSubmit handler. Although not initially as flexible as HyperCard’s messages (whose handlers inspired the onEvent naming convention)..." from the Foreward page vii. Seems like a strong inspiration from HyperTalk. Gwernol 14:51, 7 September 2006 (UTC)[reply]
I stand (well, sit) corrected -- and surprised! Well done Gwernol, I wouldn't have thought a ref would be available one way or the other, let alone such a direct one. Maury 21:05, 2 November 2006 (UTC)[reply]

Myst was originally created and published in HyperCard

I'm surprised that the Applications section doesn't mention Myst!! The original Myst for Macintosh was indeed written and published in HyperCard (using some colour add-on that I don't remember the name of). I have clear memories of hacking into the game to grab a look at the interpreted code. Cyan also made Cosmic Osmo and other previous games in HyperCard. Sbwoodside 04:59, 26 February 2007 (UTC)[reply]

Myst definitely was written and published in HyperCard, much to our publishers chagrin, and our delight. And if it weren't for HyperCard, we would have never gotten it done. The only bugs we had to work through were game design problems. It was a sheer delight, and very conducive to creativity. For Riven (the sequel to Myst, the publisher said they needed something they could work with more easily, but saw no reason to switch away from such a flexible platform, so we used HyperCard again, this time as a prototyping engine. Robyn —Preceding comment was added at 19:29, 8 May 2008 (UTC)[reply]

As We Do Think.

I programmed in HyperCard and loved it when it came out 1987. For me personally it was a turning point and got me all interested in multimedia - even without color, animation and video. Now I have the same feelings again when I create, script and moderate networks with Ning. [1] But now it's even more powerful - because you can combine the power of internet with a construction kit like environment like Ning and tweak the whole thing with CSS [2], Javascript [3], PHP [4], AJAX [5], Yahoo Pipes [6], conference calling [7], video mail and chat [8], polls [[9]], gadgets [10] and widgets [11]. Again - you don't have to be a programmer to do all that. It's like everything comes together after all those years. The tools (web 2.0), the infrastructure (many people on high speed connections) and the devices (PCs, laptops and gadgets like the iPhone [12]). In that sense I think HyperCard was an important step to what we have now with the World Wide Web. [[13]] So maybe Marc Andreessen [14] will write history again – after Mosaic [15] now with Ning. [16]

But wasn't this all foreseen already 1930 by Vannevar Bush [17] in his essay "As We May Think" with MEMEX? [18] Andres1961 (talk) 00:11, 19 March 2008 (UTC)[reply]

Interesting note

http://www.apple.com/hypercard/ redirects to this page. --Mwongozi (talk) 08:49, 16 May 2008 (UTC)[reply]

So HyperCard is a hypermedia system?

I've read the article; it sounds more like a programming language with point and click GUI-creator to me. I think this point and click GUI creation is called Rapid Application Development, right? Than what makes HyperCard a hypermedia system, and Visual Basic a programming language? —Preceding unsigned comment added by 80.126.42.203 (talk) 14:27, 27 May 2008 (UTC)[reply]

TileStack

I don't know much about it yet, but maybe somebody who knows more about TileStack can see an appropriate way to mention it in this article. TileStack will probably merit its own article eventually. --Lance E Sloan (talk) 14:50, 9 June 2008 (UTC)[reply]

Paul Heckel

Is anybody familiar enough with Paul Heckel's patent claim to add something? See [19] and [20]. MarkMLl (talk) 22:47, 25 June 2008 (UTC)[reply]

HintBits

The article refers to a "patented hintBits algorithm". I searched the PTO and could not find this patent. Was the hintBits algorithm patented, and if so, what was the patent number? —Preceding unsigned comment added by 69.232.238.172 (talk) 22:22, 19 July 2008 (UTC)[reply]

Is macintouch RS

Looking around for form information I found an archive of macintouch articles regarding Hypercard; does macintouch meet RS requirements?--BruceGrubb (talk) 08:26, 11 October 2009 (UTC)[reply]

GAN

Hi, I haven't so much experience in the GA process, but what I've seen now is that this article won't get the GA status! The article lacks many inline citations (not only that are marked with the citation needed tag!), the actual references are not very well formated. For the bibliography could also be found more books. The redlink category isn't really good, the applications section seemed a bit short (for me). Don't misunderstand me: The article has potential, but at the moment it wouldn't pass the GA-process. My advise is to remove the GAN and make a WP:peer review before renominate the article! folding@home has the same problems a few days ago. mabdul 10:44, 18 August 2010 (UTC)[reply]


I removed it from GAN, but I forgot to put in an edit summary for it. Usb10 Let's talk 'bout it! 15:13, 18 August 2010 (UTC)[reply]
I also can't seem to get the date parameter on the FailedGA template to work. Usb10 Let's talk 'bout it! 15:26, 18 August 2010 (UTC)[reply]
Nevermind, fixed the date. Usb10 Let's talk 'bout it! 18:55, 18 August 2010 (UTC)[reply]
Maybe you want to add an information about ENQUIRE - it was a similar system - said TimBL. mabdul 16:25, 25 August 2010 (UTC)[reply]
I don't see how I should write out a new part of the article about the similarity between HyperCard and ENQUIRE, however, I could add ENQUIRE to the Legacy section of the article where they list programs similar to HyperCard. (Don't be alarmed that I changed my signature.) Usb10 Connected? 22:46, 26 August 2010 (UTC)[reply]
maybe create a comparison (maybe as a seperate article, i would help) between the different hypertext systems. mabdul 23:43, 26 August 2010 (UTC)[reply]