Good & Bad Ghosts
Ghosts (Template:Lang-fi, Template:Lang-sv) is a board game designed by Alex Randolph for two players, released in 1982 by Milton Bradley.
Overview
The game takes place on a 6×6 square grid representing a haunted castle. Both players are given eight ghosts, of which four are good (represented by a blue dot) and four are evil (represented by a red dot). At each of the four corners is an exit from the castle.
The idea of the game is that neither player knows which of the other player's ghosts are good and which are evil. Facing the front, all ghosts look the same. The dots are only on the back.
Gameplay
At the start of the game, the ghosts are assembled in two rows of four ghosts at the player's own edge of the board. The players can arrange the good and evil ghosts in any formation they choose. The game is turn-based. On their turn, each player moves one ghost one square, either horizontally or vertically. A ghost may capture an opponent's ghost by moving to its square. Only when a ghost is captured does the capturing player player learn whether it is good or evil.
A player wins by capturing all four of the opposing player's good ghosts. Capturing all four of the opponent's evil ghosts loses the game. The game can also be won by moving one of the good ghosts through one of the exits at the opposing side of the board.
Strategy
Strategy involves mainly trying to guess which of the opponent's ghosts are which by their movement patterns and trying to fool the opponent with confusing movement patterns.
Reviews
References
External links