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Marvel's Spider-Man (Insomniac Games series)

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Marvel's Spider-Man Video Game Series
Created byInsomniac Games
Original workMarvel's Spider-Man (2018)
Years2018–present
Print publications
Book(s)Marvel Cinematic Universe books
ComicsMarvel Cinematic Universe
tie-in comics
Games
Video game(s)Marvel's Spider-Man (2018)

Marvel's Spider-Man: Miles Morales (2020)

Marvel's Spider-Man 2 (2022)

The Marvel's Spider-Man Video Game Series is a video game series centered on a series of superhero video games developed by Insomniac Games for the video game brand PlayStation. The video games are based on characters that appear in American comic books published by Marvel Comics, the major protagonists being Spider-Man (Peter Parker) and Spider-Man (Miles Morales).

The first video game in this series is Marvel's Spider-Man (2018) and the latest video game in this series is Marvel's Spider-Man: Miles Morales (2020), and this universe is named as Earth-1048.

Both the video games have been commercially successful and has generally received positive reviews.

Development

Spider-Man came about after Sony Interactive Entertainment's Vice President of Product Development Connie Booth visited Insomniac Games to speak with CEO Ted Price.[1] Insomniac had recently released its Xbox One-exclusive game Sunset Overdrive; without a formal agreement in place, discussions about the potential new project were held off the record.[2][3] Booth mooted the idea of Insomniac working on a game based on a Marvel Comics property. Price recalled having a "fairly neutral" response, as Insomniac had only developed original properties, but his developers were enthusiastic about the project.[1]

The project marked a change in Marvel's video games strategy; Jay Ong, Senior Vice President of Marvel Games, said Marvel had previously released software based on or tied to the release of films based on their properties, but this meant game developers did not have time to create impressive products. Publisher Activision had been responsible for Spider-Man games since 2000; Ong said this would no longer be the case and future Spider-Man games were in the hands of Sony and Insomniac.[4] Marvel did not want the game to be based on an existing movie or comic book story, and allowed Insomniac to choose a character with which to tell an original story; the team chose Spider-Man, saying they related to the dynamic between the heroic Spider-Man and his everyman alter-ego Peter Parker.[1]

Creative director Bryan Intihar said "I feel like he's the most relatable of the heroes. As much as I love Tony Stark, it's harder to identify with a billionaire. As much as I love Thor, it's hard to identify with a god. Peter makes mistakes, he has ups and downs in his career, his relationships, his family. I think we can all relate to that."[3] Price said, "He's so human, and he's so relatable. He's also the most popular Marvel character in the world, I think". Price also considered the technical benefits; Sunset Overdrive has a dynamic traversal system that could be built upon for Spider-Man.[1] Spider-Man became the first licensed property developed by Insomniac in its 22-year existence.[2]

While initially excited, team members found the project daunting because of Spider-Man's popularity and the wealth of existing stories and versions of the character. Art director Jacinda Chew saw opportunity in the character's extensive history, and consulted online references and Marvel staff with extensive knowledge of the character.[3]

Spider-Man uses Insomniac's proprietary engine that was previously used in Sunset Overdrive and modified to support 4K resolutions and HDR for their 2016 game Ratchet & Clank.[2] The game was announced in June 2016 at Sony's Electronic Entertainment Expo press conference.[5] After approximately four years in development, Spider-Man was finalized on July 30, 2018, when it was released to manufacturing.[6][7] Insomniac has refused to confirm a sequel to Spider-Man but Intihar said the developers wanted the audience debating what they might do. He said they wanted to keep players engaged, starting with the Spider-Man: The City That Never Sleeps downloadable content (DLC), whose story continues after the conclusion of the main game.[8][9]

Marvel's Spider-Man: Miles Morales was developed by Insomniac Games and published by Sony Interactive Entertainment for the PlayStation 4 and PlayStation 5.[10] Sony vice president Simon Rutter told The Telegraph that the game is "an expansion and an enhancement to the previous game". However, Insomniac later called the project a standalone game, stating that it is "the next adventure in the Marvel's Spider-Man universe". It is smaller in size and scope than Spider-Man, and has been compared to Uncharted: The Lost Legacy, a game which served as a standalone expansion that was smaller in size and scope than a mainline Uncharted title.

The game features "a new story, with new set-pieces, fresh villains, and unique quests".[11] For the PlayStation 5 version, the game takes advantage of the console's increased processing power, dedicated ray-tracing hardware, custom solid-state drive storage, Tempest Engine and DualSense controller to support features such as advanced haptic feedback, real-time ray tracing effects, 3D spatial audio and reduced loading times.[12][13][14] The PlayStation 5 version of Marvel's Spider-Man: Miles Morales supports high dynamic range and an optional "performance mode" that allows the game to run at 4K resolution and 60 frames per second.[15][16][17]

On October 9, 2020, Insomniac Games announced via Twitter that the game had "gone gold", meaning that physical copies of the game were ready to be produced, with any further development being patched into the game through software updates.[18]

List of Video Games

As of 6 January 2022, there are two video games released in this series.

Video Game U.S. release date Director(s) Screenwriter(s) Developer Publishers
Marvel's Spider-Man September 7, 2018 (main game)

October 23, 2018 (The Heist)

November 20, 2018 (Turf Wars)

December 21, 2018 (Silver Lining)

Ryan Smith[disambiguation needed], Brian Horton, Bryan Intihar and Marcus Smith Jon Paquette, Benjamin Arfmann and Kelsey Beachum Insomniac Games Sony Interactive Entertainment
Marvel's Spider-Man: Miles Morales November 12, 2020 Jon Paquette and Benjamin Arfmann
Marvel's Spider-Man 2 2023 (tentative) N/A

References

  1. ^ a b c d Barnett 2018.
  2. ^ a b c Mathew 2017.
  3. ^ a b c Watts 2018.
  4. ^ Sinclair 2016.
  5. ^ O'Connor 2016.
  6. ^ Kuchera 2018.
  7. ^ Bankhurst 2018.
  8. ^ Whitbrook 2018.
  9. ^ Khan 2018.
  10. ^ Stevenson, James (September 16, 2020). "See the Marvel's Spider-Man: Miles Morales new gameplay demo". PlayStation.Blog. Archived from the original on November 8, 2020. Retrieved September 16, 2020.
  11. ^ Horton, Brian (June 18, 2020). "Marvel's Spider-Man: Miles Morales – An update from Insomniac Games". Playstation Blog. Archived from the original on November 8, 2020. Retrieved June 18, 2020.
  12. ^ Tolbert, Samuel (June 18, 2020). "Marvel's Spider-Man: Miles Morales features ray-tracing on PS5, similar scope to Uncharted: The Lost Legacy". Android Central. Archived from the original on November 7, 2020. Retrieved June 18, 2020.
  13. ^ Wood, Chandler (August 20, 2020). "Developers Detail Unique Ways They Are Using the PS5 DualSense Controller's Adaptive Triggers and Haptic Feedback". Playstation Lifestyle. Archived from the original on October 19, 2020. Retrieved August 26, 2020.
  14. ^ Locke, Jennifer (July 2, 2020). "Marvel's Spider-Man: Miles Morales for PS5 — Release date, gameplay, trailers, and everything you need to know". Android Central. Archived from the original on November 6, 2020. Retrieved July 27, 2020.
  15. ^ @insomniacgames (September 13, 2020). "#MilesMoralesPS5 is realized in 4K HDR on PS5. See reflections with ray-tracing, and improved lighting, shadow, and character detail. #SpiderManPS5" (Tweet). Archived from the original on September 21, 2020. Retrieved September 13, 2020 – via Twitter.
  16. ^ Yin-Poole, Wesley (July 20, 2020). "Spider-Man: Miles Morales PS5 has optional 4K/60fps performance mode". Eurogamer. Archived from the original on November 6, 2020. Retrieved July 23, 2020.
  17. ^ Peters, Jay (December 9, 2020). "Spider-Man: Miles Morales runs at 60fps with ray tracing in new mode". The Verge. Retrieved December 11, 2020.
  18. ^ @insomniacgames (October 9, 2020). "We are pleased to announce that #MilesMoralesPS5 and #MilesMoralesPS4 have Gone Gold and will be sneaking into your hearts globally on November 12th! #BeGreater #BeYourself" (Tweet). Archived from the original on October 9, 2020. Retrieved October 9, 2020 – via Twitter.