MiHoYo: Difference between revisions
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==History== |
==History== |
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The company was founded in 2012 by three students from [[Shanghai Jiao Tong University]] who decided to develop games based on their love of [[anime]]. Their first game was ''Gun Girls'' which was released in 2014.<ref>{{cite news|last=Ye|first=Josh |url=https://www.thestar.com.my/tech/tech-news/2020/10/13/how-genshin-impacts-chinese-creator-mihoyo-found-success-with-otakus-willing-to-pay-for-love|title=How Genshin Impact's Chinese creator miHoYo found success with otakus willing to 'pay for love'|work=[[The Star (Malaysia)|The Star]]|date=October 13, 2020|access-date=November 8, 2020}}</ref> Since then, they have had success releasing ''[[otaku]]'' games that appeal to male consumers mostly on mobile. Although some of their games were successful in Asia, they would not reach global success until the release of ''[[Honkai Impact 3rd]]''.<ref>{{cite news|last=Ye|first=Josh |url=https://www.scmp.com/abacus/games/article/3029024/hit-anime-schoolgirl-game-looks-japanese-its-china|title=This hit anime schoolgirl game looks Japanese, but it's from China |work=[[South China Morning Post]] |date=December 5, 2018|access-date=November 8, 2020}}</ref> Their most recent game was ''[[Genshin Impact]]'', released in 2020.<ref>{{cite news|last=Huang|first=Zheping |url=https://www.bloomberg.com/news/newsletters/2020-11-06/china-s-genshin-impact-is-racking-up-big-sales|title=China's Genshin Impact Is Racking Up Big Sales|agency=[[Bloomberg News]] |date=November 6, 2020 |access-date=November 8, 2020}}</ref> |
The company was founded in 2012 by three students from [[Shanghai Jiao Tong University]] who decided to develop games based on their love of [[anime]]. Their first game was ''Gun Girls'' which was released in 2014.<ref>{{cite news|last=Ye|first=Josh |url=https://www.thestar.com.my/tech/tech-news/2020/10/13/how-genshin-impacts-chinese-creator-mihoyo-found-success-with-otakus-willing-to-pay-for-love|title=How Genshin Impact's Chinese creator miHoYo found success with otakus willing to 'pay for love'|work=[[The Star (Malaysia)|The Star]]|date=October 13, 2020|access-date=November 8, 2020}}</ref> Since then, they have had success releasing ''[[otaku]]'' games that appeal to male consumers mostly on mobile. Although some of their games were successful in Asia, they would not reach global success until the release of ''[[Honkai Impact 3rd]]''.<ref>{{cite news|last=Ye|first=Josh |url=https://www.scmp.com/abacus/games/article/3029024/hit-anime-schoolgirl-game-looks-japanese-its-china|title=This hit anime schoolgirl game looks Japanese, but it's from China |work=[[South China Morning Post]] |date=December 5, 2018|access-date=November 8, 2020}}</ref> Their most recent game was ''[[Genshin Impact]]'', released in 2020.<ref>{{cite news|last=Huang|first=Zheping |url=https://www.bloomberg.com/news/newsletters/2020-11-06/china-s-genshin-impact-is-racking-up-big-sales|title=China's Genshin Impact Is Racking Up Big Sales|agency=[[Bloomberg News]] |date=November 6, 2020 |access-date=November 8, 2020}}</ref>this company sucks . but in 2020 it all changed because of genshin impacts viral going to corona . in the pademic people where in search of new game because they were boored of the old games . |
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== Games developed == |
== Games developed == |
Revision as of 08:17, 20 November 2020
![]() | This article contains promotional content. (November 2020) |
File:MiHoYo Games.png | |
Industry | Video games |
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Founded | February 13, 2012 |
Founder | Cai Haoyu Liu Wei Luo Yuhao |
Headquarters | , |
Key people | Cai Haoyu (President & Co-Founder) |
Products | Guns Girl Honkai Impact 3rd Genshin Impact |
Website | www |
miHoYo is a Chinese video game developer and publisher based in Shanghai, China. The company was founded in 2012 by three students from Shanghai Jiao Tong University and, as of 2020, employs 19 people.
History
The company was founded in 2012 by three students from Shanghai Jiao Tong University who decided to develop games based on their love of anime. Their first game was Gun Girls which was released in 2014.[1] Since then, they have had success releasing otaku games that appeal to male consumers mostly on mobile. Although some of their games were successful in Asia, they would not reach global success until the release of Honkai Impact 3rd.[2] Their most recent game was Genshin Impact, released in 2020.[3]this company sucks . but in 2020 it all changed because of genshin impacts viral going to corona . in the pademic people where in search of new game because they were boored of the old games .
Games developed
Year | Title |
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2011 | FlyMe2theMoon[4] |
2012 | Zombiegal Kawaii |
2014 | Guns GirlZ |
2016 | Honkai Impact 3rd |
2020 | Tears of Themis |
2020 | Genshin Impact |
References
- ^ Ye, Josh (October 13, 2020). "How Genshin Impact's Chinese creator miHoYo found success with otakus willing to 'pay for love'". The Star. Retrieved November 8, 2020.
- ^ Ye, Josh (December 5, 2018). "This hit anime schoolgirl game looks Japanese, but it's from China". South China Morning Post. Retrieved November 8, 2020.
- ^ Huang, Zheping (November 6, 2020). "China's Genshin Impact Is Racking Up Big Sales". Bloomberg News. Retrieved November 8, 2020.
- ^ Hestad, Ben (2020-10-09). "Who Exactly is Genshin Impact Developer miHoYo?". Gamezo. Retrieved 2020-11-19.
External links