Halo Wars: Difference between revisions
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''Halo Wars'' will take place prior to the events of ''[[Halo: Combat Evolved]]'', set in 2531. It follows the story of the [[United Nations Space Command|UNSC]]'s discovery of a [[Forerunner (Halo)|Forerunner]] artifact and the first battles with the Covenant on and around the planet Harvest.<ref name="company line">{{cite web|url=http://uk.gamespot.com/xbox360/strategy/halowars/news.html?sid=6174221|title=Halo Wars Company Line|publisher=[[Gamespot]]|date=2007-07-11|accessdate=2008-01-15}}</ref> It will allow the player to control the crew and vehicles of a UNSC ship, CFV-88 ''Spirit of Fire'', and receive instructions and commands from its [[Artificial intelligence|AI]] Serina.<ref name="e3 demo" /> |
''Halo Wars'' will take place prior to the events of ''[[Halo: Combat Evolved]]'', set in 2531. It follows the story of the [[United Nations Space Command|UNSC]]'s discovery of a [[Forerunner (Halo)|Forerunner]] artifact and the first battles with the Covenant on and around the planet Harvest.<ref name="company line">{{cite web|url=http://uk.gamespot.com/xbox360/strategy/halowars/news.html?sid=6174221|title=Halo Wars Company Line|publisher=[[Gamespot]]|date=2007-07-11|accessdate=2008-01-15}}</ref> It will allow the player to control the crew and vehicles of a UNSC ship, CFV-88 ''Spirit of Fire'', and receive instructions and commands from its [[Artificial intelligence|AI]] Serina.<ref name="e3 demo" /> |
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When origionally asked whether it would be possible to play as the Covenant, the game maker's answer was "stay tuned", Graeme Devine has now confirmed that the |
When origionally asked whether it would be possible to play as the Covenant, the game maker's answer was "stay tuned", Graeme Devine has now confirmed that the Covenant will be playable.<ref>{{cite web|url=http://halowarsaddict.com/index.php|title=Halo Wars|publisher=[[Halo Wars]]|date=2007-07-11|accessdate=2008-01-15}}</ref> Other sources suggested that the Covenant would be available to play as earlier than this announcment. |
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==Development== |
==Development== |
Revision as of 21:04, 22 January 2008
Halo Wars is an upcoming real-time strategy video game that will take place in the fictional Halo universe. The game is being designed by Ensemble Studios and set for release exclusively for the Xbox 360.[2] Announced during Microsoft's X06 media briefing on September 27, 2006, details of the game first appeared on 1UP.com.[3] A pre-rendered trailer for the game was shown at X06.[4]
Gameplay
Halo Wars is a real time strategy game that uses species and vehicles seen in previous Halo games as well as new units.[5][6] The controls use the A-button primarily for selecting via 3 methods; tap to select one unit, double tap to select all units on screen or "paint brush" which selects all units that the "brush" is dragged over.[7] Selecting a unit gives the player the option of commands and selecting certain buildings brings up a "circle menu", taking up the whole screen which is used for creating units and buildings.[7] Graeme Devine has said that the emphasis is more on combat than economy, it is necessary for the player to "manage a battle instead of watching it",[1] and while resources are still present they take alternative forms such as time and the number of units present.[6]
Synopsis
Halo Wars will take place prior to the events of Halo: Combat Evolved, set in 2531. It follows the story of the UNSC's discovery of a Forerunner artifact and the first battles with the Covenant on and around the planet Harvest.[8] It will allow the player to control the crew and vehicles of a UNSC ship, CFV-88 Spirit of Fire, and receive instructions and commands from its AI Serina.[7]
When origionally asked whether it would be possible to play as the Covenant, the game maker's answer was "stay tuned", Graeme Devine has now confirmed that the Covenant will be playable.[9] Other sources suggested that the Covenant would be available to play as earlier than this announcment.
Development
A small demonstration of Halo Wars was revealed to gaming media at E3 2007 on July 10, 2007 and a demo video narrated by Halo Wars' Lead Designer was released on the Xbox Live Marketplace on August 27, 2007.[10] Because previous console real time strategy games have been criticised for their control schemes, Ensemble developed the controls six months before approaching Microsoft and Bungie.[6] An update on January 30, 2007 stated that the developers were considering using motion capture.[11] Photos of the test were posted on the website show mocap being used, however it was not confirmed if mocap would be included in the final release of the game.[11]
X06
The trailer shown at X06 was created by Blur Studio and shows a group of Warthog vehicles searching for a missing recon unit. The recon patrol is killed by camouflaged Elites who de-cloak and advance into battle supported by Banshees. The battle shows various Human and Covenant vehicles and foot soldiers and ends displaying Spartan Group Omega wearing their MJOLNIR armor.[12] The trailer was listed as twenty-fifth of GameSpy's Top 25 Video Game Cinematic Moments for displaying "the world of Halo on a much grander scale".[13]
Playable Demo
In the October 2007 issue of Official Xbox Magazine, there was a sentence under the preview of Halo Wars on the same page that read: "Play Before You Buy: The game's lead developer, Graeme Devine, has announced that there will be a playable demo of the game before it's released."
Demo video
The video was narrated by Graeme Devine, the lead designer of Halo Wars. It is a compilation of game play footage that was previously seen at E3 2007. Controls and other game play features such as vehicles, user interface and special weapons were highlighted, along with new vehicles and weapons used in the game.[7]
References
- ^ a b "Interview with Graeme Devine". heavengames.com. Retrieved 2008-01-11.
- ^ Surette, Tim (2006-09-27). "X06: Halo being turned into RTS". Gamespot. Retrieved 2007-11-05.
{{cite web}}
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(help) - ^ Smith, Luke (2006-09-27). "X06: Ensemble Making Halo RTS Named 'Halo Wars'". 1up.com. Retrieved 2007-11-05.
{{cite web}}
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(help) - ^ "Halo Wars - FAQs". Ensemble Studios. Retrieved 2007-11-05.
- ^ "Halo Wars Update 05.16.07". Ensemble Studios. 2007-05-16. Retrieved 2008-01-14.
- ^ a b c Varanini, Giancarlo (2007-12-21). "Halo Wars Q&A". gametap.com. Retrieved 2008-01-11.
- ^ a b c d Graeme Devine (2007-08-27). E3 Demo Video. Ensemble Studios. Retrieved 2008-01-11.
{{cite AV media}}
: Check date values in:|date=
(help) - ^ "Halo Wars Company Line". Gamespot. 2007-07-11. Retrieved 2008-01-15.
- ^ "Halo Wars". Halo Wars. 2007-07-11. Retrieved 2008-01-15.
- ^ "Halo Wars (video)demo on Monday!". Xbox 360 Rally. 2007-08-26. Retrieved 2008-01-14.
- ^ a b "Halo Wars Update 01.30.07". Ensemble Studios. 2007-01-30. Retrieved 2008-01-14.
- ^ "Halo Wars Cinematic Trailer". Ensemble Studios. Retrieved 2007-01-14.
- ^ "GameSpy's Top 25 Video Game Cinematic Moments". GameSpy. 2007-04-16. Retrieved 2008-01-14.