Mixed reality game: Difference between revisions
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| year = 2009}}</ref> There is equivalence in definitions pertaining to their existence in [[mixed reality]]. Given the [[Mixed reality#Definition|definition for mixed reality]] by Paul Milgram and Fumio Kishino for the [[virtuality continuum]], virtual reality games are not mixed reality games, because they take place only in virtual reality. Souza de Silva and Sutko state that [[pervasive game]]s are a subset of hybrid reality games. Over laying holograms or video streams to the real world is augmented reality, obscuring physical reality to be fully immersed in a digital experience is virtual reality, being able to place a digital object in the physical world and interact with it as if it were present is mixed reality.<ref>{{Cite web |last=lolambean |date=2023-01-25 |title=What is mixed reality? - Mixed Reality |url=https://learn.microsoft.com/en-us/windows/mixed-reality/discover/mixed-reality |access-date=2024-10-11 |website=learn.microsoft.com |language=en-us}}</ref> |
| year = 2009}}</ref> There is equivalence in definitions pertaining to their existence in [[mixed reality]]. Given the [[Mixed reality#Definition|definition for mixed reality]] by Paul Milgram and Fumio Kishino for the [[virtuality continuum]], virtual reality games are not mixed reality games, because they take place only in virtual reality. Souza de Silva and Sutko state that [[pervasive game]]s are a subset of hybrid reality games. Over laying holograms or video streams to the real world is augmented reality, obscuring physical reality to be fully immersed in a digital experience is virtual reality, being able to place a digital object in the physical world and interact with it as if it were present is mixed reality.<ref>{{Cite web |last=lolambean |date=2023-01-25 |title=What is mixed reality? - Mixed Reality |url=https://learn.microsoft.com/en-us/windows/mixed-reality/discover/mixed-reality |access-date=2024-10-11 |website=learn.microsoft.com |language=en-us}}</ref> |
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== Examples of Mixed Reality Games == |
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* Human Pacman<ref>{{Cite journal |last=Kerdvibulvech |first=Chutisant |date=2022-02-17 |editor-last=Yan |editor-first=Zheng |title=Geo-Based Mixed Reality Gaming Market Analysis |url=https://www.hindawi.com/journals/hbet/2022/1139475/ |journal=Human Behavior and Emerging Technologies |language=en |volume=2022 |pages=1–9 |doi=10.1155/2022/1139475 |issn=2578-1863}}</ref> |
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* AR Car Game<ref>{{Cite journal |last=Kerdvibulvech |first=Chutisant |date=2022-02-17 |editor-last=Yan |editor-first=Zheng |title=Geo-Based Mixed Reality Gaming Market Analysis |url=https://www.hindawi.com/journals/hbet/2022/1139475/ |journal=Human Behavior and Emerging Technologies |language=en |volume=2022 |pages=1–9 |doi=10.1155/2022/1139475 |issn=2578-1863}}</ref> |
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* Ingress<ref>{{Cite web |title=Ingress: A Worldwide Territory Control AR Game. |url=https://ingress.com/en |access-date=2024-10-18 |website=Ingress |language=en}}</ref> |
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* Pokemon GO<ref>{{Cite web |title=Pokémon GO |url=https://pokemongolive.com/?hl=en |access-date=2024-10-18 |website=Pokémon GO |language=en}}</ref> |
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* AR Mario Kart Live<ref>{{Cite web |title=Mario Kart Live: Home Circuit – How to play |url=https://mklive.nintendo.com/how-to-play/ |access-date=2024-10-18 |website=mklive.nintendo.com |language=en}}</ref> |
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* Harry Potter: Wizards Unite<ref>{{Cite journal |last=Millard |first=David |last2=Packer |first2=Heather |last3=Jordan |first3=James |last4=Hewitt |first4=Sarah |last5=Malinov |first5=Yoan |last6=Rogers |first6=Neil |date=2024-08-30 |title=The Ethics of Mixed Reality Games |url=https://dl.acm.org/doi/full/10.1145/3675806 |journal=ACM Games |volume=2 |issue=3 |pages=28:1–28:26 |doi=10.1145/3675806}}</ref> |
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* Wanderlust<ref>{{Cite journal |last=Millard |first=David |last2=Packer |first2=Heather |last3=Jordan |first3=James |last4=Hewitt |first4=Sarah |last5=Malinov |first5=Yoan |last6=Rogers |first6=Neil |date=2024-08-30 |title=The Ethics of Mixed Reality Games |url=https://dl.acm.org/doi/full/10.1145/3675806 |journal=ACM Games |volume=2 |issue=3 |pages=28:1–28:26 |doi=10.1145/3675806}}</ref> |
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* Zombies Run<ref>{{Cite web |title=ZRX - Transform your workout into an adventure! |url=https://zrx.app/ |access-date=2024-10-18 |website=zrx.app}}</ref> |
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== References == |
== References == |
Revision as of 20:02, 18 October 2024
A mixed reality game (or hybrid reality game) is a game which takes place in both reality and virtual reality simultaneously.[1] According to Souza de Silva and Sutko, the defining characteristic of such games is their "lack of primary play space; these games are played simultaneously in physical, digital or represented spaces (such as a game board)".[2] There is equivalence in definitions pertaining to their existence in mixed reality. Given the definition for mixed reality by Paul Milgram and Fumio Kishino for the virtuality continuum, virtual reality games are not mixed reality games, because they take place only in virtual reality. Souza de Silva and Sutko state that pervasive games are a subset of hybrid reality games. Over laying holograms or video streams to the real world is augmented reality, obscuring physical reality to be fully immersed in a digital experience is virtual reality, being able to place a digital object in the physical world and interact with it as if it were present is mixed reality.[3]
Examples of Mixed Reality Games
- Human Pacman[4]
- AR Car Game[5]
- Ingress[6]
- Pokemon GO[7]
- AR Mario Kart Live[8]
- Harry Potter: Wizards Unite[9]
- Wanderlust[10]
- Zombies Run[11]
References
- ^ Bonsignore, Elizabeth M; Hansen, Derek L; Toups, Zachary O; Nacke, Lennart E; Salter, Anastasia; Lutters, Wayne (2012), Mixed reality games, Proceedings of the ACM 2012 conference on CSCW Companion, ACM
- ^ de Souza e Silva, Adriana; Sutko, Daniel M. (2009). Digital Cityscapes: merging digital and urban playspaces. New York: Peter Lang Publishing, Inc.
- ^ lolambean (2023-01-25). "What is mixed reality? - Mixed Reality". learn.microsoft.com. Retrieved 2024-10-11.
- ^ Kerdvibulvech, Chutisant (2022-02-17). Yan, Zheng (ed.). "Geo-Based Mixed Reality Gaming Market Analysis". Human Behavior and Emerging Technologies. 2022: 1–9. doi:10.1155/2022/1139475. ISSN 2578-1863.
{{cite journal}}
: CS1 maint: unflagged free DOI (link) - ^ Kerdvibulvech, Chutisant (2022-02-17). Yan, Zheng (ed.). "Geo-Based Mixed Reality Gaming Market Analysis". Human Behavior and Emerging Technologies. 2022: 1–9. doi:10.1155/2022/1139475. ISSN 2578-1863.
{{cite journal}}
: CS1 maint: unflagged free DOI (link) - ^ "Ingress: A Worldwide Territory Control AR Game". Ingress. Retrieved 2024-10-18.
- ^ "Pokémon GO". Pokémon GO. Retrieved 2024-10-18.
- ^ "Mario Kart Live: Home Circuit – How to play". mklive.nintendo.com. Retrieved 2024-10-18.
- ^ Millard, David; Packer, Heather; Jordan, James; Hewitt, Sarah; Malinov, Yoan; Rogers, Neil (2024-08-30). "The Ethics of Mixed Reality Games". ACM Games. 2 (3): 28:1–28:26. doi:10.1145/3675806.
- ^ Millard, David; Packer, Heather; Jordan, James; Hewitt, Sarah; Malinov, Yoan; Rogers, Neil (2024-08-30). "The Ethics of Mixed Reality Games". ACM Games. 2 (3): 28:1–28:26. doi:10.1145/3675806.
- ^ "ZRX - Transform your workout into an adventure!". zrx.app. Retrieved 2024-10-18.