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m IceWelder moved page Amazon Games Orange County Studio to Double Helix Games over a redirect without leaving a redirect: Amazon Orange County is a different studio founded in 2012 as this articles states. Stop disruptively moving this article. There also is no company called "Orange County Studio" - you just made that name up to avoid RMT.
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| predecessors = {{Unbulleted list|[[The Collective (company)|The Collective]]|[[Shiny Entertainment]]}}
| predecessors = {{Unbulleted list|[[The Collective (company)|The Collective]]|[[Shiny Entertainment]]}}
| founded = {{Start date and age|2007|10|9}}
| founded = {{Start date and age|2007|10|9}}
| defunct = {{End date|2014|02|05}}
| defunct = {{End date and age|2014|02|05}}
| fate = Merged into Amazon Game Studios Orange County
| fate = Merged into Amazon Game Studios Orange County
| hq_location_city = [[Irvine, California]]
| hq_location_city = [[Irvine, California]]

Revision as of 11:39, 28 September 2021

Double Helix Games
Company typeSubsidiary
IndustryVideo games
Predecessors
FoundedOctober 9, 2007; 17 years ago (2007-10-09)
DefunctFebruary 5, 2014; 10 years ago (2014-02-05)
FateMerged into Amazon Game Studios Orange County
Headquarters,
US
Number of employees
75 (2014)
Parent

Double Helix Games was an American video game developer based in Irvine, California, founded in October 2007 through the merger of The Collective and Shiny Entertainment, two studios owned by Foundation 9 Entertainment. Double Helix was acquired by Amazon and integrated into Amazon Game Studios in February 2014.

History

Double Helix Games was formed as the result of a merger between The Collective and Shiny Entertainment, two video game developers owned by Foundation 9 Entertainment. Shiny had been acquired by Foundation 9 in October 2006 under the terms that it would co-locate with the already owned The Collective.[1] On October 9, 2007, it was announced that both studios had relocated to new 60,000-square-foot (5,600 m2) offices in Irvine, California, and were being merged, expected to not result in any job losses.[2] The amalgam, led by Michael Persson, received the name "Double Helix Games" in March 2008.[3]

In July 2009, as part of a round of consolidations within Foundation 9, Double Helix suffered an undisclosed number of staff cuts.[4] On February 5, 2014, Double Helix announced that it had been acquired by retailing company Amazon, becoming part of its games division, Amazon Game Studios.[5] The studio was to be integrated into Amazon Game Studios' existing Irvine studio, which had been in operation since 2012.[6] Microsoft Studios, the publisher of Double Helix's Killer Instinct, stated that it would be working with a new development partner to continue development on the game.[5]

Games developed

Year Title Platform(s) Publisher(s)
2008 Silent Hill: Homecoming Microsoft Windows, PlayStation 3, Xbox 360 Konami Digital Entertainment
2009 G.I. Joe: The Rise of Cobra playStation 2, PlayStation 3, PlayStation Portable, Wii, Xbox 360 Electronic Arts
2010 Front Mission Evolved Microsoft Windows, PlayStation 3, Xbox 360 Square Enix
2011 Green Lantern: Rise of the Manhunters PlayStation 3, Xbox 360 Warner Bros. Interactive Entertainment
2012 Battleship PlayStation 3, Xbox 360 Activision
2013 Killer Instinct (season 1) Xbox One Microsoft Studios
2014 Strider Microsoft Windows, PlayStation 3, PlayStation 4, Xbox 360, Xbox One Capcom
UFOs Love Cows Android Amazon Game Studios

Canceled

References

  1. ^ Dobson, Jason (October 2, 2006). "Foundation 9 Acquires Shiny From Atari". Gamasutra. Archived from the original on January 31, 2018. Retrieved April 14, 2019.
  2. ^ Hatfield, Daemon (October 9, 2007). "Shiny, Collective Merged into Mega Studio". IGN. Archived from the original on April 28, 2019. Retrieved April 28, 2019.
  3. ^ Androvich, Mark (March 27, 2008). "Double Helix is new Foundation 9 studio". GamesIndustry.biz. Archived from the original on June 25, 2018. Retrieved April 14, 2019.
  4. ^ Graft, Kris (July 29, 2009). "Foundation 9 Confirms Staff Cuts, Merges Studios". Gamasutra. Archived from the original on November 13, 2013. Retrieved April 14, 2019.
  5. ^ a b Farokhmanesh, Megan (February 5, 2014). "Double Helix Games acquired by Amazon (update)". Polygon. Archived from the original on April 8, 2019. Retrieved April 14, 2019.
  6. ^ Perez, Sarah; Taylor, Colleen (February 6, 2014). "Amazon Acquires Video Gaming Studio Double Helix Games". TechCrunch. Archived from the original on July 4, 2017. Retrieved June 25, 2017.
  7. ^ Clements, Ryan (April 22, 2008). "Harker On Hold". IGN. Archived from the original on April 14, 2019. Retrieved April 14, 2019.