Sid Sackson: Difference between revisions
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{{Short description|American game designer (1920–2002)}} |
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'''Bold text'''porn |
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'''Sid Sackson''' (February 4, 1920 in [[Chicago]] – November 6, 2002)<ref>"United States Social Security Death Index," database, FamilySearch (https://familysearch.org/ark:/61903/1:1:JBRW-PZG : accessed 25 May 2016), Sidney Sackson, 06 Nov 2002; citing U.S. Social Security Administration, Death Master File, database (Alexandria, Virginia: National Technical Information Service, ongoing).</ref><ref>{{Cite book|last=Henle|first=Jim|url=https://www.degruyter.com/document/doi/10.1515/9780691213651-011/html|title=Mathematical Treasures from Sid Sackson|date=2020-11-23|publisher=Princeton University Press|isbn=978-0-691-21365-1|language=en|doi=10.1515/9780691213651-011/html}}</ref> was an American [[board game]] designer and collector, best known as the creator of the business game ''[[Acquire]]''.<ref>{{Cite web|date=2016-05-17|title=Sid Sackson: Game Player and Designer|url=https://www.museumofplay.org/blog/sid-sackson-game-player-and-designer/|access-date=2024-04-06|website=The Strong Museum of Play|language=en-US}}</ref> |
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==Career== |
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Sackson's most popular creation is probably the business game ''[[Acquire]]''. Other games he designed include ''[[Can't Stop (board game)|Can't Stop]]'' and ''[[Focus (board game)|Focus]]'' (''Domination''), which won the prestigious German [[Spiel des Jahres]] game design award in 1981. |
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Other notable works include his books, especially ''[[A Gamut of Games]]'' and ''[[Card Games Around the World]]''; both titles include a large array of rules for games both new and old, and Sackson himself invented a number of the games covered by these works. |
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For several years in the mid-1970s, Sid Sackson wrote a monthly column for ''[[Strategy & Tactics]]'' magazine called “Sackson on Games” in which he reviewed games (other than wargames). |
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Sackson's book collection was arranged in groups of five books so he would know if a book was missing and which one it was.<ref>starting at 01:12. https://www.npr.org/2015/02/08/384533313/two-is-company-three-is-a-crowd</ref> |
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Sackson collected games throughout his life; at the time of his death, his collection was estimated at over 18,000 titles. Many of those were unique, sent to him by hopeful [[game designer|game developer]]s who wanted Sackson's advice. At one point in his life, Sackson turned down an offer to bring his collection elsewhere for permanent safekeeping; the games were sold at a series of [[auction]]s after his death, breaking up the collection. Sackson's personal papers are stored at [[The Strong]] in Rochester, New York. |
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==Honors== |
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Sackson was inducted into the [[Origins Award|Academy of Adventure Gaming Arts & Design's Hall of Fame]], along with ''Acquire'', in 2011.<ref name="Origins">[https://www.originsawards.net/hall-of-fame Origins Awards Hall of Fame for Sackson]</ref> |
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He was honored as a "famous game designer" by being featured as the king of diamonds in [[Flying Buffalo]]'s 2011 Famous Game Designers Playing Card Deck.<ref name="buffalo_dec">{{cite web| url=http://www.flyingbuffalo.com/pokerdeck.htm| title=Poker Deck| publisher=Flying Buffalo| accessdate=February 11, 2014}}</ref> |
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==Games== |
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Some of Sackson's notable games <!-- (ones with articles on Wikipedia) --> include: |
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*''[[Acquire]]'' |
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*''[[Black Monday (card game)|Black Monday]]'' |
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*''[[Bowling Solitaire]]'' |
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*''[[BuyWord]]'' |
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*''[[Can't Stop (board game)|Can't Stop]]'' |
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*''[[Fields of Action]]''<ref>{{cite book | last =Schmittberger | first =R. Wayne | title =New Rules for Classic Games | publisher =John Wiley and Sons Ltd | date =1992 | pages =90–91 | isbn =9780471536215}}</ref> |
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*''[[Focus (board game)|Focus]]'' |
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*''[[Haggle (game)|Haggle]]'' |
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*''[[I'm the Boss!]]'' |
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*''[[:zh:串驪棋|Network]]'' |
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*''[[Patterns II]]'' |
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*''[[Poke (game)|Poke]]'' |
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==Works== |
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* Sackson, Sid, ''Card Games Around the World'', {{ISBN|0-486-27347-4}} |
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* Sackson, Sid, ''A Gamut of Games'', {{ISBN|0-486-28100-0}} |
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* Sackson, Sid, ''Beyond Tic-Tac-Toe,'' ISBN 0-394-83136-5, Pantheon Books, 1975 |
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* Sackson, Sid, ''Beyond Solitaire'', ISBN 0-394-83304-X, Pantheon Books, 1976 |
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* Sackson, Sid, ''Beyond Competition,'' ISBN 0-394-83605-7, Pantheon Books, 1977 |
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==References== |
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{{reflist}} |
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== Further reading == |
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* {{cite web|title=GAMERS ALLIANCE REPORT SPECIAL ISSUE: A TRIBUTE TO SID SACKSON|publisher=Gamers Alliance|year=2002|url=http://gamersalliance.com/sidsackson.htm|author=Nick Sauer and Herb Levy|url-status=dead|archiveurl=https://web.archive.org/web/20081215071922/http://www.gamersalliance.com/sidsackson.htm|archivedate=2008-12-15|df=}} |
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* {{cite web|title=The Guru Of Games|url=http://www.bobclaster.com/sid/zetlin.htm|author=Minda Zetlin|work=GAMES Magazine|date=Feb–Mar 1987}} |
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==External links== |
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*[https://www.acquisitiongames.com/index.php/vacation-the-game-of-hotels History of the Game of ACQUIRE] Acquisition Games Page |
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*[https://www.acquisitiongames.com/index.php Everything you want to know about the game of ACQUIRE] Acquisition Games Page |
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* "Sid Sackson Game Collection Auction", http://boardgames.about.com/cs/sacksonauction/ |
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* {{cite web|title=The Great Games of Sid Sackson|url=http://bobclaster.com/sid/sackson.htm|author=Bob Claster|date=13 August 2005}} |
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*{{bgg designer|4}} |
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{{Authority control}} |
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{{DEFAULTSORT:Sackson, Sid}} |
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[[Category:1920 births]] |
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[[Category:2002 deaths]] |
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[[Category:American board game designers]] |
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[[Category:Card game book writers]] |
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[[Category:Tabletop game writers]] |
Latest revision as of 08:57, 20 November 2024
Sid Sackson (February 4, 1920 in Chicago – November 6, 2002)[1][2] was an American board game designer and collector, best known as the creator of the business game Acquire.[3]
Career
[edit]Sackson's most popular creation is probably the business game Acquire. Other games he designed include Can't Stop and Focus (Domination), which won the prestigious German Spiel des Jahres game design award in 1981.
Other notable works include his books, especially A Gamut of Games and Card Games Around the World; both titles include a large array of rules for games both new and old, and Sackson himself invented a number of the games covered by these works.
For several years in the mid-1970s, Sid Sackson wrote a monthly column for Strategy & Tactics magazine called “Sackson on Games” in which he reviewed games (other than wargames).
Sackson's book collection was arranged in groups of five books so he would know if a book was missing and which one it was.[4]
Sackson collected games throughout his life; at the time of his death, his collection was estimated at over 18,000 titles. Many of those were unique, sent to him by hopeful game developers who wanted Sackson's advice. At one point in his life, Sackson turned down an offer to bring his collection elsewhere for permanent safekeeping; the games were sold at a series of auctions after his death, breaking up the collection. Sackson's personal papers are stored at The Strong in Rochester, New York.
Honors
[edit]Sackson was inducted into the Academy of Adventure Gaming Arts & Design's Hall of Fame, along with Acquire, in 2011.[5]
He was honored as a "famous game designer" by being featured as the king of diamonds in Flying Buffalo's 2011 Famous Game Designers Playing Card Deck.[6]
Games
[edit]Some of Sackson's notable games include:
- Acquire
- Black Monday
- Bowling Solitaire
- BuyWord
- Can't Stop
- Fields of Action[7]
- Focus
- Haggle
- I'm the Boss!
- Network
- Patterns II
- Poke
Works
[edit]- Sackson, Sid, Card Games Around the World, ISBN 0-486-27347-4
- Sackson, Sid, A Gamut of Games, ISBN 0-486-28100-0
- Sackson, Sid, Beyond Tic-Tac-Toe, ISBN 0-394-83136-5, Pantheon Books, 1975
- Sackson, Sid, Beyond Solitaire, ISBN 0-394-83304-X, Pantheon Books, 1976
- Sackson, Sid, Beyond Competition, ISBN 0-394-83605-7, Pantheon Books, 1977
References
[edit]- ^ "United States Social Security Death Index," database, FamilySearch (https://familysearch.org/ark:/61903/1:1:JBRW-PZG : accessed 25 May 2016), Sidney Sackson, 06 Nov 2002; citing U.S. Social Security Administration, Death Master File, database (Alexandria, Virginia: National Technical Information Service, ongoing).
- ^ Henle, Jim (2020-11-23). Mathematical Treasures from Sid Sackson. Princeton University Press. doi:10.1515/9780691213651-011/html. ISBN 978-0-691-21365-1.
- ^ "Sid Sackson: Game Player and Designer". The Strong Museum of Play. 2016-05-17. Retrieved 2024-04-06.
- ^ starting at 01:12. https://www.npr.org/2015/02/08/384533313/two-is-company-three-is-a-crowd
- ^ Origins Awards Hall of Fame for Sackson
- ^ "Poker Deck". Flying Buffalo. Retrieved February 11, 2014.
- ^ Schmittberger, R. Wayne (1992). New Rules for Classic Games. John Wiley and Sons Ltd. pp. 90–91. ISBN 9780471536215.
Further reading
[edit]- Nick Sauer and Herb Levy (2002). "GAMERS ALLIANCE REPORT SPECIAL ISSUE: A TRIBUTE TO SID SACKSON". Gamers Alliance. Archived from the original on 2008-12-15.
- Minda Zetlin (Feb–Mar 1987). "The Guru Of Games". GAMES Magazine.
External links
[edit]- History of the Game of ACQUIRE Acquisition Games Page
- Everything you want to know about the game of ACQUIRE Acquisition Games Page
- "Sid Sackson Game Collection Auction", http://boardgames.about.com/cs/sacksonauction/
- Bob Claster (13 August 2005). "The Great Games of Sid Sackson".
- Sid Sackson at BoardGameGeek