Crush the Castle: Difference between revisions
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{{Short description|2009 video game}} |
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{{Use mdy dates|date=November 2023}} |
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{{Use American English|date=November 2023}} |
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{{Infobox video game |
{{Infobox video game |
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| image = CrushTheCastle cover.jpg |
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| image = |
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| caption = |
| caption = |
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| developer = Joey Betz and Chris "ConArtist" Condon<ref name="ArmorProd">{{cite web|url=http://armorblog.com/2009/04/production-notes-crush-the-castle/ |title=Production Notes: Crush the Castle |
| developer = Joey Betz and Chris "ConArtist" Condon<ref name="ArmorProd">{{cite web |url=http://armorblog.com/2009/04/production-notes-crush-the-castle/ |title=Production Notes: Crush the Castle |author=Joey Betz |date=2009-04-28 |accessdate=2011-03-06 |url-status=dead |archiveurl=https://web.archive.org/web/20101119123127/http://armorblog.com/2009/04/production-notes-crush-the-castle/ |archivedate=2010-11-19 }}</ref> |
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| publisher = Armor Games |
| publisher = Armor Games |
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| engine = |
| engine = |
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| platform = [[ |
| platform = [[Windows]]<br/>[[macOS]]<br/>[[iOS]]<br/>[[Android (operating system)|Android]] |
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| released = April 28, 2009<ref name="ArmorProd" /> |
| released = April 28, 2009<ref name="ArmorProd" /> |
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| genre = [[Action game|Action]] |
| genre = [[Action game|Action]] |
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| modes = [[Single-player]] |
| modes = [[Single-player]] |
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|alt = |
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}} |
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'''''Crush the Castle''''' is |
}}'''''Crush the Castle''''' is a [[physics game]] developed by [[Armor Games]]. The Flash version was released on April 28, 2009, and versions for the [[iPhone]] and [[iPod Touch]] were released on January 19, 2010. Notable for its "flinging" game mechanic, which influenced the popular mobile game ''[[Angry Birds]]'',<ref>{{Cite web|url = http://www.gamasutra.com/view/news/214122/Threes_clones_and_cornflakes_A_view_on_casual_games.php|title = Threes, clones and cornflakes: A view on 'casual games'|date = 31 March 2014|accessdate = 17 April 2015|website = Gamasutra|publisher = |last = |first = }}</ref> the goal of ''Crush the Castle'' is to kill all inhabitants of various [[castle]]s by using a [[trebuchet]] to fling large rocks or bombs. A sequel, '''''Crush the Castle 2''''', has similar gameplay, but features new maps and power-ups. |
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==Gameplay== |
==Gameplay== |
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===''Crush the Castle 2''=== |
===''Crush the Castle 2''=== |
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'''Crush the Castle 2''' is similar, but features new maps, new power-ups and a revamped level builder. New things to fire from the trebuchet are [[greek fire]], ice grenades, jars full of [[electric eel]]s, and a mysterious purple flask that creates a small [[black hole]].<ref>{{cite web|url=http://www.1up.com/do/feature?pager.offset=5&cId=3180349 |title=Another 101 Free Games 2010 from |publisher=1UP |
'''Crush the Castle 2''' is similar, but features new maps, new power-ups and a revamped level builder. New things to fire from the trebuchet are [[greek fire]], ice grenades, jars full of [[electric eel]]s, and a mysterious purple flask that creates a small [[black hole]].<ref>{{cite web |url=http://www.1up.com/do/feature?pager.offset=5&cId=3180349 |title=Another 101 Free Games 2010 from |publisher=1UP |accessdate=2011-02-23 |url-status=dead |archiveurl=https://web.archive.org/web/20110629033651/http://www.1up.com/do/feature?pager.offset=5&cId=3180349 |archivedate=2011-06-29 }}</ref> In addition, structural components can be disintegrated. |
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==Development== |
==Development== |
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The developers cite the game ''Castle Clout'', released October 4, 2008 by Liam Bowmers, as their inspiration.<ref name="ArmorProd" /><ref>{{cite web|url=https://www.mochimedia.com/community/forum/topic/new-game-feedback-requested |title=New Game - Feedback Requested |author=Liam Bowmers |date=2008-10-04 |accessdate=2011-03-06}}</ref> Armor Games requested and received permission from Bowmers to use his ideas for the development of ''Crush the Castle''.<ref name="ArmorProd" /> |
The developers cite the game ''Castle Clout'', released October 4, 2008 by Liam Bowmers, as their inspiration.<ref name="ArmorProd" /><ref>{{cite web |url=https://www.mochimedia.com/community/forum/topic/new-game-feedback-requested |title=New Game - Feedback Requested |author=Liam Bowmers |date=2008-10-04 |accessdate=2011-03-06 |url-status=dead |archiveurl=https://archive.today/20121217210845/https://www.mochimedia.com/community/forum/topic/new-game-feedback-requested |archivedate=2012-12-17 }}</ref> Armor Games requested and received permission from Bowmers to use his ideas for the development of ''Crush the Castle''.<ref name="ArmorProd" /> |
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==Reception== |
==Reception== |
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[[IGN]]'s Jeffrey Haynes called the game "surprisingly deep and fun for such a simple premise |
''[[IGN]]''{{'}}s Jeffrey Haynes called the game "surprisingly deep and fun for such a simple premise".<ref name="IGNJeff">{{cite web |author=Jeffrey Haynes |url=http://games.ign.com/articles/101/1013071p1.html |title=Jeff's Take on Crush the Castle – Web Games Feature at IGN |publisher=IGN |date=2009-08-11 |accessdate=2011-02-23 |url-status=dead |archiveurl=https://web.archive.org/web/20110629141500/http://games.ign.com/articles/101/1013071p1.html |archivedate=2011-06-29 }}</ref> ''[[Joystiq]]''{{'}}s [[Justin McElroy]] stated: "It's a simple mechanic, but it's hard to deny that's it's satisfying."<ref>{{cite web|last=McElroy |first=Justin |url=http://www.joystiq.com/2010/01/28/iphone-it-in-crush-the-castle/ |title=iPhone It In: Crush the Castle |publisher=Joystiq |date=2010-01-28 |accessdate=2011-02-23}}</ref> [[GameZebo]]'s Stephen Greenwell rated it 2/5 stars, stating it is "easy to pick up and play" but has "very repetitive gameplay" and "lackluster visuals and sounds".<ref>{{cite web |url=http://www.gamezebo.com/online-games/crush-castle/review |title=Crush the Castle Review |publisher=Gamezebo |date=2009-12-31 |accessdate=2011-02-23 |url-status=dead |archiveurl=https://web.archive.org/web/20100701014319/http://www.gamezebo.com/online-games/crush-castle/review |archivedate=2010-07-01 }}</ref> IGN's Levi Buchanan rated it 7/10, stating "If you like physics-based puzzle games, this really is one of the best."<ref>{{cite web |author=Levi Buchanan |url=http://wireless.ign.com/articles/112/1124093p1.html |title=Crush the Castle Android Review - Android Review at IGN |publisher=IGN |date=2010-09-28 |accessdate=2011-02-23 |archive-url=https://web.archive.org/web/20110713004952/http://wireless.ign.com/articles/112/1124093p1.html |archive-date=2011-07-13 |url-status=dead }}</ref> ''[[Kotaku]]''{{'}}s Brian Crecente said, "I've grown quite fond of Crush the Castle."<ref>{{cite web|url=http://kotaku.com/5464109/crush-the-castle-micro+review-fun-with-trebuchets |title=Crush The Castle Micro-Review: Fun With Trebuchets |publisher=[[Kotaku]] |author=Brian Crecente |date= Feb 4, 2010 |accessdate=2011-02-23}}</ref> ''[[Gamasutra]]''{{'}}s Christopher Hyde listed Crush the Castle in his list of "The 99 Best Free Games Of 2009".<ref>{{cite web|url=http://www.gamasutra.com/view/news/26639/Opinion_The_99_Best_Free_Games_Of_2009.php |title=News - Opinion: The 99 Best Free Games Of 2009 |publisher=Gamasutra |date= |accessdate=2011-02-23}}</ref> |
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WizardJournal said ''Crush the Castle'' is the inspiration behind the popular ''[[Angry Birds (video game)|Angry Birds]]'', and mentioned it as a free Internet alternative to the game.<ref name="WizardJournal"/> |
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==See also== |
==See also== |
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*[http://armorgames.com/play/3614/crush-the-castle Crush the Castle] on Armor Games |
*[http://armorgames.com/play/3614/crush-the-castle Crush the Castle] on Armor Games |
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*[http://armorgames.com/play/6137/crush-the-castle-2 Crush the Castle 2] on Armor Games |
*[http://armorgames.com/play/6137/crush-the-castle-2 Crush the Castle 2] on Armor Games |
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{{Armor Games}} |
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[[Category:2009 video games]] |
[[Category:2009 video games]] |
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[[Category:Android (operating system) games]] |
[[Category:Android (operating system) games]] |
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[[Category:Armor Games games]] |
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[[Category:Flash games]] |
[[Category:Flash games]] |
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[[Category:IOS games]] |
[[Category:IOS games]] |
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[[Category: |
[[Category:Browser games]] |
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[[Category:Puzzle video games]] |
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[[Category:Puzzle video games]] |
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[[Category:Single-player video games]] |
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[[Category:Video games developed in the United States]] |
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[[Category:Video games set in castles]] |
Latest revision as of 01:11, 11 December 2024
Crush the Castle | |
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Developer(s) | Joey Betz and Chris "ConArtist" Condon[1] |
Publisher(s) | Armor Games |
Platform(s) | Windows macOS iOS Android |
Release | April 28, 2009[1] |
Genre(s) | Action |
Mode(s) | Single-player |
Crush the Castle is a physics game developed by Armor Games. The Flash version was released on April 28, 2009, and versions for the iPhone and iPod Touch were released on January 19, 2010. Notable for its "flinging" game mechanic, which influenced the popular mobile game Angry Birds,[2] the goal of Crush the Castle is to kill all inhabitants of various castles by using a trebuchet to fling large rocks or bombs. A sequel, Crush the Castle 2, has similar gameplay, but features new maps and power-ups.
Gameplay
[edit]The goal of the game is to kill all inhabitants of various castles by using a trebuchet to fling large rocks or bombs. Players are able to create and destroy their own designs of castles as well.
Crush the Castle 2
[edit]Crush the Castle 2 is similar, but features new maps, new power-ups and a revamped level builder. New things to fire from the trebuchet are greek fire, ice grenades, jars full of electric eels, and a mysterious purple flask that creates a small black hole.[3] In addition, structural components can be disintegrated.
Development
[edit]The developers cite the game Castle Clout, released October 4, 2008 by Liam Bowmers, as their inspiration.[1][4] Armor Games requested and received permission from Bowmers to use his ideas for the development of Crush the Castle.[1]
Reception
[edit]IGN's Jeffrey Haynes called the game "surprisingly deep and fun for such a simple premise".[5] Joystiq's Justin McElroy stated: "It's a simple mechanic, but it's hard to deny that's it's satisfying."[6] GameZebo's Stephen Greenwell rated it 2/5 stars, stating it is "easy to pick up and play" but has "very repetitive gameplay" and "lackluster visuals and sounds".[7] IGN's Levi Buchanan rated it 7/10, stating "If you like physics-based puzzle games, this really is one of the best."[8] Kotaku's Brian Crecente said, "I've grown quite fond of Crush the Castle."[9] Gamasutra's Christopher Hyde listed Crush the Castle in his list of "The 99 Best Free Games Of 2009".[10]
See also
[edit]References
[edit]- ^ a b c d Joey Betz (April 28, 2009). "Production Notes: Crush the Castle". Archived from the original on November 19, 2010. Retrieved March 6, 2011.
- ^ "Threes, clones and cornflakes: A view on 'casual games'". Gamasutra. March 31, 2014. Retrieved April 17, 2015.
- ^ "Another 101 Free Games 2010 from". 1UP. Archived from the original on June 29, 2011. Retrieved February 23, 2011.
- ^ Liam Bowmers (October 4, 2008). "New Game - Feedback Requested". Archived from the original on December 17, 2012. Retrieved March 6, 2011.
- ^ Jeffrey Haynes (August 11, 2009). "Jeff's Take on Crush the Castle – Web Games Feature at IGN". IGN. Archived from the original on June 29, 2011. Retrieved February 23, 2011.
- ^ McElroy, Justin (January 28, 2010). "iPhone It In: Crush the Castle". Joystiq. Retrieved February 23, 2011.
- ^ "Crush the Castle Review". Gamezebo. December 31, 2009. Archived from the original on July 1, 2010. Retrieved February 23, 2011.
- ^ Levi Buchanan (September 28, 2010). "Crush the Castle Android Review - Android Review at IGN". IGN. Archived from the original on July 13, 2011. Retrieved February 23, 2011.
- ^ Brian Crecente (February 4, 2010). "Crush The Castle Micro-Review: Fun With Trebuchets". Kotaku. Retrieved February 23, 2011.
- ^ "News - Opinion: The 99 Best Free Games Of 2009". Gamasutra. Retrieved February 23, 2011.
External links
[edit]- Crush the Castle on Armor Games
- Crush the Castle 2 on Armor Games