Talk:Eve Online: Difference between revisions
m Archiving 1 discussion(s) to Talk:Eve Online/Archive 22) (bot |
m Archiving 2 discussion(s) to Talk:Eve Online/Archive 22) (bot |
||
(34 intermediate revisions by 18 users not shown) | |||
Line 1: | Line 1: | ||
{{skip to talk}} |
{{skip to talk}} |
||
{{talkheader}} |
{{talkheader}} |
||
{{WikiProject banner shell|class=B|1= |
|||
{{WikiProjectBannerShell|1= |
|||
{{WikiProject Video games |class=B |importance=Mid}} |
{{WikiProject Video games |class=B |importance=Mid}} |
||
{{WikiProject Museum of Modern Art |
{{WikiProject Museum of Modern Art|importance=low}} |
||
{{WikiProject Science Fiction |importance=Low |
{{WikiProject Science Fiction |importance=Low }} |
||
}} |
}} |
||
{{ArticleHistory |
{{ArticleHistory |
||
Line 36: | Line 36: | ||
| minthreadsleft = 3 |
| minthreadsleft = 3 |
||
}}{{archives}} |
}}{{archives}} |
||
{{refideas|1=[http://www.theguardian.com/technology/2015/may/12/how-virtual-world-edge-of-apocalypse-and-back-again Eve Online: how a virtual world went to the edge of apocalypse and back]}} |
|||
{{Refideas |
|||
== is info box item "series" relevant or a mistake? == |
|||
| 1 = Eve Online: how a virtual world went to the edge of apocalypse and back. http://www.theguardian.com/technology/2015/may/12/how-virtual-world-edge-of-apocalypse-and-back-again |
|||
| 2 = The Making of EVE Online Escapist Documentary https://www.youtube.com/watch?v=vnUvuV1QFKk |
|||
}} |
|||
{{Top 25 Report|Nov 16 2014 (17th)}} |
|||
== Paragraphs regarding Jump Bridges are out of date. == |
|||
Relevant Paragraph: |
|||
Player-run corporations that claim sovereignty over two null sec systems within range of each other can also set up a jump bridge at a player owned starbase (POS) that is in orbit of a moon. Jump bridges allow instantaneous travel to the other system's jump bridge, at the cost of using fuel (requiring supply by the owning corporation) scaled to the mass of ships that use them. This also leads to the accumulation of jump fatigue. Players nowadays mostly use newer Jump Bridge structures within their own sovereign spaces to serve the same purpose (as this structure was created in the process to phase out the aging POS and its code). However, unlike the old POS Jump Bridges, this newer Jump Bridge can allow friendly and even neutral standing players use the Jump Bridge for a fee, although player alliances have rarely been known to allow neutrals to use their Jump Bridges, even for a fee. Also, these structures don't need to be connected to a POS. Rather, these structures can be anywhere in a system, although players like to keep this Jump Bridge close to Upwell Structures, for both convenience and easy defence as these Jump Bridges can be placed within the range of an Upwell Structure's defense's range. |
|||
Proposed New Paragraph: |
|||
is info box item "series" relevant or a mistake? <!-- Template:Unsigned IP --><small class="autosigned">— Preceding [[Wikipedia:Signatures|unsigned]] comment added by [[Special:Contributions/84.211.210.202|84.211.210.202]] ([[User talk:84.211.210.202#top|talk]]) 09:57, 2 July 2019 (UTC)</small> <!--Autosigned by SineBot--> |
|||
:Invalid data that had been imported. It's fixed now. -- [[User:Ferret|ferret]] ([[User_talk:Ferret|talk]]) 12:36, 2 July 2019 (UTC) |
|||
Player-run corporations that claim sovereignty over two null sec systems within range of each other can also set up a jump bridge using Upwell jump bridge structures. Jump bridges allow instantaneous travel to the other system's jump bridge, at the cost of using fuel (requiring supply by the owning corporation) scaled to the mass of ships that use them and the distance of the jump. These structures don't need to be connected to a POS. Rather, these structures can be anywhere in a system, although players like to keep this Jump Bridge close to Upwell Structures, for convenience. |
|||
== Adding a Article about EVE University == |
|||
Explanation: |
|||
Dear Users, |
|||
Previous POS jump bridges were phased out. The new Ansiblex jump bridges do not cause fatigue. Although they could previously be placed within defense range of upwell structures, that is no longer the case. |
|||
Sources: |
|||
I was wondering if we could add a section about New Players or a section about the EVE University, there has been much talk about how recent updates in the EVE online Video game will focus on New players and the retention of new players in EVE Online. If you need any sources feel free to contact me at Hilmarf@ccpgames.com |
|||
https://www.eveonline.com/article/phs7yj/navigation-structures-inbound (Details Jump Fatigue, fuel requirements, independence from a POS) |
|||
[[User:CCP Clover|CCP Clover]] ([[User talk:CCP Clover|talk]]) 09:59, 10 July 2019 (UTC) |
|||
https://www.eveonline.com/article/q0uuob/beat-around-the-boosh-update (Details about range from defenses of upwell structures) |
|||
== |
== Future developments: == |
||
Vanguard has been around for a while now! It should be added to the "Planned Future Developments" section. [[User:Qianar|Qianar]] ([[User talk:Qianar|talk]]) 19:29, 19 April 2024 (UTC) |
|||
{{Edit semi-protected|answered=yes}} |
|||
== Future Developments == |
|||
[[Special:Contributions/87.237.33.230|87.237.33.230]] ([[User talk:87.237.33.230|talk]]) 09:30, 22 July 2019 (UTC) |
|||
The entire section is wildly outdated, being from 2011, and really needs to be updated [[User:Firestar587|Firestar587]] ([[User talk:Firestar587|talk]]) 02:48, 8 May 2024 (UTC) |
|||
:[[File:Red question icon with gradient background.svg|20px|link=|alt=]] '''Not done:''' it's not clear what changes you want to be made. Please mention the specific changes in a "change X to Y" format and provide a [[Wikipedia:Reliable sources|reliable source]] if appropriate.<!-- Template:ESp --> |
Latest revision as of 14:29, 17 October 2024
This is the talk page for discussing improvements to the Eve Online article. This is not a forum for general discussion of the article's subject. |
Article policies
|
Find video game sources: "Eve Online" – news · newspapers · books · scholar · JSTOR · free images · free news sources · TWL · NYT · WP reference · VG/RS · VG/RL · WPVG/Talk |
Archives: 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22Auto-archiving period: 6 months |
Eve Online was a good articles nominee, but did not meet the good article criteria at the time. There may be suggestions below for improving the article. Once these issues have been addressed, the article can be renominated. Editors may also seek a reassessment of the decision if they believe there was a mistake. | ||||||||||||||||
| ||||||||||||||||
Current status: Former good article nominee |
|
||||||||||||||||||||||
This page has archives. Sections older than 180 days may be automatically archived by Lowercase sigmabot III when more than 3 sections are present. |
The following references may be useful when improving this article in the future:
|
This article has been viewed enough times in a single week to appear in the Top 25 Report. The week in which this happened:
|
Paragraphs regarding Jump Bridges are out of date.
[edit]Relevant Paragraph:
Player-run corporations that claim sovereignty over two null sec systems within range of each other can also set up a jump bridge at a player owned starbase (POS) that is in orbit of a moon. Jump bridges allow instantaneous travel to the other system's jump bridge, at the cost of using fuel (requiring supply by the owning corporation) scaled to the mass of ships that use them. This also leads to the accumulation of jump fatigue. Players nowadays mostly use newer Jump Bridge structures within their own sovereign spaces to serve the same purpose (as this structure was created in the process to phase out the aging POS and its code). However, unlike the old POS Jump Bridges, this newer Jump Bridge can allow friendly and even neutral standing players use the Jump Bridge for a fee, although player alliances have rarely been known to allow neutrals to use their Jump Bridges, even for a fee. Also, these structures don't need to be connected to a POS. Rather, these structures can be anywhere in a system, although players like to keep this Jump Bridge close to Upwell Structures, for both convenience and easy defence as these Jump Bridges can be placed within the range of an Upwell Structure's defense's range.
Proposed New Paragraph:
Player-run corporations that claim sovereignty over two null sec systems within range of each other can also set up a jump bridge using Upwell jump bridge structures. Jump bridges allow instantaneous travel to the other system's jump bridge, at the cost of using fuel (requiring supply by the owning corporation) scaled to the mass of ships that use them and the distance of the jump. These structures don't need to be connected to a POS. Rather, these structures can be anywhere in a system, although players like to keep this Jump Bridge close to Upwell Structures, for convenience.
Explanation: Previous POS jump bridges were phased out. The new Ansiblex jump bridges do not cause fatigue. Although they could previously be placed within defense range of upwell structures, that is no longer the case.
Sources: https://www.eveonline.com/article/phs7yj/navigation-structures-inbound (Details Jump Fatigue, fuel requirements, independence from a POS) https://www.eveonline.com/article/q0uuob/beat-around-the-boosh-update (Details about range from defenses of upwell structures)
Future developments:
[edit]Vanguard has been around for a while now! It should be added to the "Planned Future Developments" section. Qianar (talk) 19:29, 19 April 2024 (UTC)
Future Developments
[edit]The entire section is wildly outdated, being from 2011, and really needs to be updated Firestar587 (talk) 02:48, 8 May 2024 (UTC)
- B-Class video game articles
- Mid-importance video game articles
- WikiProject Video games articles
- B-Class Museum of Modern Art-related articles
- Low-importance Museum of Modern Art-related articles
- B-Class science fiction articles
- Low-importance science fiction articles
- WikiProject Science Fiction articles
- Former good article nominees
- Pages in the Wikipedia Top 25 Report