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{{Italic title}}
{{Italic title}}
{{Short description|1995 video game}}
'''''Silent Steel''''' is an 1995 [[submarine simulator]] computer game by [[Tsunami Games]]. It was created during the influx of '[[interactive movies]]' during the 1990s. The game is made entirely in FMV (Full Motion Video) with real actors and surroundings. The only real computer generated graphics are those filmed outside of the boat, during torpedo attacks and atmospheric fly-bys.
{{Infobox video game
| title = Silent Steel
| image = Silent Steel cover.jpg
| caption = DVD version cover art
| developer = [[Tsunami Games]]
| publisher = Tsunami Games
| platforms = [[Microsoft Windows]]<br>[[DVD player]]
| released = 1995 (Windows)<br>1999 (DVD)
| genre = [[Interactive movie]]<br>[[Submarine simulator]]
| modes = [[Single-player]]
}}
'''''Silent Steel''''' is a 1995 [[submarine simulator]] computer game by [[Tsunami Games]]. It was created during the influx of [[interactive movies]] during the 1990s. The game is composed almost entirely of [[live-action]] [[full motion video]], with sparse computer-generated graphics depicting external shots of the boat during torpedo attacks and atmospheric fly-bys. A version playable on [[DVD player]]s was released in 1999,<ref>{{cite web|url=http://www.gamefaqs.com/dvd/926806-silent-steel/data|title=Silent Steel Release Information for DVD Player|work=[[GameFAQs]]|publisher=[[CBS Interactive]]|accessdate=June 22, 2013}}</ref> following from a DVD-ROM version in 1997.<ref>{{cite web|url=http://www.gamecenter.com/News/Item/0,3,0-771,00.html|title=Hi-Val introduces wireless DVD system|last=Brown|first=Michael|date=April 18, 1997|website=[[CNET#Gamecenter|CNET Gamecenter]]|archive-url=https://web.archive.org/web/20001216001000/http://www.gamecenter.com/News/Item/0,3,0-771,00.html|archive-date=December 16, 2000|url-status=dead|access-date=December 5, 2019}}</ref> The DVD-ROM version was the first video game formatted for DVD.<ref name=GPro108>{{cite magazine |author=The Whizz|title=DVD: No Escape|magazine=[[GamePro]] |issue=108|publisher=[[International Data Group|IDG]] |date=September 1997|page=26}}</ref>

A sequel, ''Silent Steel 2'', was announced by Tsunami for release in 1997,<ref name=GPro108/> but it was cancelled.


==Gameplay==
==Gameplay==
The gameplay consists of choosing from three options where the video pauses. The player then chooses one of these options, and the video resumes. The entire game is played in this way, and thus creates several possible plotlines and outcomes.
The gameplay consists of choosing from three options when the video pauses at certain points. Once the player chooses, the video resumes. This creates several possible plotlines and outcomes. Most of these result in the destruction of the player's submarine; only two distinct threads lead to victory.


==Plot==
==Plot==
The player commands the USS ''Idaho'', a fictional ''Ohio''-class ballistic missile submarine. On a routine nuclear deterrence patrol, an encoded message is received from the U.S. Navy's Submarine Command, Atlantic Ocean - COMSUBLANT. The message says a stolen Libyan diesel sub has exited the Mediterranean Sea, possibly heading into the USS ''Idaho'''s area of operations. The USS ''Idaho'' must evade the potentially hostile submarine, a problem that is quickly complicated by the fact that the enemy submarine is equipped with sound-generating equipment that allows it to mimic other classes of submarine, including that of American design. The rogue Kilo uses this tactic to launch a torpedo attack on the Idaho by pretending to be an allied Los Angeles-class sub, the USS Biloxi.
The player commands USS ''Idaho'', a fictional [[Ohio-class submarine|''Ohio''-class]] [[ballistic missile submarine]]. On a routine nuclear deterrence patrol, an encoded message is received from U.S. [[COMSUBLANT]]. The message reports that a stolen Libyan diesel sub has exited the Mediterranean Sea, possibly heading into ''Idaho''{{'}}s area of operations. ''Idaho'' must evade the potentially hostile submarine, a problem that is quickly complicated by the fact that the enemy submarine is equipped with sound-generating equipment that allows her to mimic other classes of submarine, including those of American design. The rogue ''Kilo''-class sub uses this tactic to launch a torpedo attack on the ''Idaho'' by pretending to be an allied ''Los Angeles''-class sub, USS ''Biloxi''.


After escaping the initial battle, a radio consultation with an American carrier battle group commander confirms that there are no other allied submarines operating in the area, and that a second hostile sub, a Russian ''Akula''-class attack boat that has also gone rogue is approaching the area. In addition to this, the Idaho's sonar officer notices that the Idaho seems to be emitting a low-frequency sonar signal that he cannot account for.
After escaping the initial battle, a radio consultation with an American carrier battle group commander confirms that there are no other allied submarines operating in the area, and that a second hostile sub, a Russian ''Akula''-class attack boat that has also gone rogue, is approaching the area. In addition to this, ''Idaho'''s sonar officer notices that ''Idaho'' seems to be emitting a low-frequency sonar signal that he cannot account for.


After a conference with the USS ''Idaho'''s executive officer and master chief, further engagements commence, where the Idaho eventually triumphs through subterfuge and risk-taking. Taking advantage of the lull in combat before the Akula comes into torpedo range, a search of the Idaho's outer hull reveals an act of sabotage instigated by one of the crew working for the enemy.
After a conference with ''Idaho''{{'}}s executive officer and master chief, further engagements commence, where ''Idaho'' eventually triumphs through subterfuge and risk-taking. Taking advantage of the lull in combat before the ''Akula''-class submarine comes into torpedo range, a search of ''Idaho''{{'}}s outer hull reveals an act of sabotage instigated by one of the crew working for the enemy.


Engaging the ''Akula'' in a torpedo battle, the Idaho gains the upper hand by the timely interference of an American ASW helicopter tracking the battle and manages to win the fight.
Engaging the ''Akula'' in a torpedo battle, ''Idaho'' gains the upper hand by the timely interference of an American ASW helicopter tracking the battle and manages to win the fight.

The game was directed by Tony Marks and the script was written by [[Chuck Pfarrer]].<ref name="imdb">IMDb.com, "Silent Steel", 1995</ref><ref name="ss_dvd">"Silent Steel", Tsunami Media, 2005, Tony Marks, Chuck Pfarrer</ref>


The film was Directed by Tony Marks, and the script was written by [[Chuck Pfarrer]].<ref name="imdb">IMBD.com, "Silent Steel", 1995</ref><ref name="ss_dvd">"Silent Steel", Tsunami Media, 2005, Tony Marks, Chuck Pfarrer</ref>
==Production==
==Production==

===Shooting locations===
===Shooting locations===
All sound stage studio filming was conducted in a modified warehouse on the former [[Charleston Naval Shipyard]] in [[North Charleston, South Carolina]]. All submarine and ship footage was shot aboard the [[USS Clamagore (SS-343)|USS ''Clamagore'' (SS-343)]] submarine and the [[USS Laffey (DD-724)|USS ''Laffey'' (DD-724)]] destroyer which are both museum ships at the [[Patriots Point]] Naval Museum in Mt. Pleasant, South Carolina.<ref name="imdb"/><ref name="ss_dvd"/>
All sound stage studio filming was conducted in a modified warehouse on the former [[Charleston Naval Shipyard]] in [[North Charleston, South Carolina]]. All submarine and ship footage was shot aboard [[USS Clamagore (SS-343)|USS ''Clamagore'']] (SS-343) submarine and [[USS Laffey (DD-724)|USS ''Laffey'']] (DD-724) destroyer which are both museum ships at the [[Patriots Point]] Naval Museum in Mt. Pleasant, South Carolina.<ref name="imdb"/><ref name="ss_dvd"/>


==Cast==
==Cast==
* [[Brian McNamara]] as Executive Officer
The cast included [[Brian McNamara]], [[Jim Metzler]], [[Fredric Lehne]], John Short, Charlest Mclawhorn, Joy Parry, [[Wayne Caparas]], Kevin Sizemore, Frank Leslie, James Middleton, Keith Woulard, MIke Kirton, Don Soper, John Jarrett, Mark Lattanzio, Greg Elliott, and Todd Langerfeld.
* [[Jim Metzler]] as Master Chief
* Fred Lehneg as Lt. Wheeler
* John Short as Ensign Foster
* Charles McLawhorn as Admiral Plaskett
* Joy Parry as Deputy Director Matthews
* Frank Leslie as Officer of the Deck
* James Middleton as Weapons Officer
* Keith Woullard as Chief Engineer
* Mike Kirton as Bubba Holland
* Don Soper as Ice Cream
* John Jarrett as Danny
* Mark Lattanzio as Ensign Neff
* Greg Elliott as Player Voice
* Leigh Murray as Newscast Voice

==References==
==References==
{{Reflist}}
{{Reflist}}
Line 26: Line 57:
==External links==
==External links==
*{{moby game|id=/silent-steel|name=''Silent Steel''}}
*{{moby game|id=/silent-steel|name=''Silent Steel''}}
*[http://www.subsim.com/ssr/steel.html Silent Steel on Subsim.com]
*[http://www.subsim.com/ssr/steel.html ''Silent Steel'' at SubSim.com]


[[Category:1995 video games]]
[[Category:1995 video games]]
[[Category:Adventure games]]
[[Category:Cold War video games]]
[[Category:Cold War video games]]
[[Category:DVD interactive technology]]
[[Category:Full motion video based games]]
[[Category:Interactive movie video games]]
[[Category:Interactive movie video games]]
[[Category:Submarine simulations]]
[[Category:Single-player video games]]
[[Category:Submarine simulation video games]]

[[Category:Tsunami Games games]]

[[Category:Video games developed in the United States]]
[[fr:Silent Steel]]
[[Category:Windows games]]

Latest revision as of 06:31, 13 September 2024

Silent Steel
DVD version cover art
Developer(s)Tsunami Games
Publisher(s)Tsunami Games
Platform(s)Microsoft Windows
DVD player
Release1995 (Windows)
1999 (DVD)
Genre(s)Interactive movie
Submarine simulator
Mode(s)Single-player

Silent Steel is a 1995 submarine simulator computer game by Tsunami Games. It was created during the influx of interactive movies during the 1990s. The game is composed almost entirely of live-action full motion video, with sparse computer-generated graphics depicting external shots of the boat during torpedo attacks and atmospheric fly-bys. A version playable on DVD players was released in 1999,[1] following from a DVD-ROM version in 1997.[2] The DVD-ROM version was the first video game formatted for DVD.[3]

A sequel, Silent Steel 2, was announced by Tsunami for release in 1997,[3] but it was cancelled.

Gameplay

[edit]

The gameplay consists of choosing from three options when the video pauses at certain points. Once the player chooses, the video resumes. This creates several possible plotlines and outcomes. Most of these result in the destruction of the player's submarine; only two distinct threads lead to victory.

Plot

[edit]

The player commands USS Idaho, a fictional Ohio-class ballistic missile submarine. On a routine nuclear deterrence patrol, an encoded message is received from U.S. COMSUBLANT. The message reports that a stolen Libyan diesel sub has exited the Mediterranean Sea, possibly heading into Idaho's area of operations. Idaho must evade the potentially hostile submarine, a problem that is quickly complicated by the fact that the enemy submarine is equipped with sound-generating equipment that allows her to mimic other classes of submarine, including those of American design. The rogue Kilo-class sub uses this tactic to launch a torpedo attack on the Idaho by pretending to be an allied Los Angeles-class sub, USS Biloxi.

After escaping the initial battle, a radio consultation with an American carrier battle group commander confirms that there are no other allied submarines operating in the area, and that a second hostile sub, a Russian Akula-class attack boat that has also gone rogue, is approaching the area. In addition to this, Idaho's sonar officer notices that Idaho seems to be emitting a low-frequency sonar signal that he cannot account for.

After a conference with Idaho's executive officer and master chief, further engagements commence, where Idaho eventually triumphs through subterfuge and risk-taking. Taking advantage of the lull in combat before the Akula-class submarine comes into torpedo range, a search of Idaho's outer hull reveals an act of sabotage instigated by one of the crew working for the enemy.

Engaging the Akula in a torpedo battle, Idaho gains the upper hand by the timely interference of an American ASW helicopter tracking the battle and manages to win the fight.

The game was directed by Tony Marks and the script was written by Chuck Pfarrer.[4][5]

Production

[edit]

Shooting locations

[edit]

All sound stage studio filming was conducted in a modified warehouse on the former Charleston Naval Shipyard in North Charleston, South Carolina. All submarine and ship footage was shot aboard USS Clamagore (SS-343) submarine and USS Laffey (DD-724) destroyer which are both museum ships at the Patriots Point Naval Museum in Mt. Pleasant, South Carolina.[4][5]

Cast

[edit]
  • Brian McNamara as Executive Officer
  • Jim Metzler as Master Chief
  • Fred Lehneg as Lt. Wheeler
  • John Short as Ensign Foster
  • Charles McLawhorn as Admiral Plaskett
  • Joy Parry as Deputy Director Matthews
  • Frank Leslie as Officer of the Deck
  • James Middleton as Weapons Officer
  • Keith Woullard as Chief Engineer
  • Mike Kirton as Bubba Holland
  • Don Soper as Ice Cream
  • John Jarrett as Danny
  • Mark Lattanzio as Ensign Neff
  • Greg Elliott as Player Voice
  • Leigh Murray as Newscast Voice

References

[edit]
  1. ^ "Silent Steel Release Information for DVD Player". GameFAQs. CBS Interactive. Retrieved June 22, 2013.
  2. ^ Brown, Michael (April 18, 1997). "Hi-Val introduces wireless DVD system". CNET Gamecenter. Archived from the original on December 16, 2000. Retrieved December 5, 2019.
  3. ^ a b The Whizz (September 1997). "DVD: No Escape". GamePro. No. 108. IDG. p. 26.
  4. ^ a b IMDb.com, "Silent Steel", 1995
  5. ^ a b "Silent Steel", Tsunami Media, 2005, Tony Marks, Chuck Pfarrer
[edit]