Marc Prensky: Difference between revisions
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{{short description|American writer and speaker on education (born 1946)}} |
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{{BLP sources|date=October 2014}} |
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|image = Marc Prensky.jpg |
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|caption = Prensky in 2011 |
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|birth_name = |
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|birth_date = {{birth date and age|1946|03|15}} |
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|birth_place = [[New York City]], [[New York (state)|New York]], United States |
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|nationality = American |
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|alma_mater = [[Oberlin College]]<br>[[Yale University]]<br>[[Harvard Business School]] |
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|occupation = Author, Speaker |
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|known_for = |
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|spouse = |
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{{Use mdy dates|date=April 2014}} |
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⚫ | '''Marc Prensky''' (born March 15, 1946 |
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⚫ | '''Marc Prensky''' (born March 15, 1946, [[New York City]], United States) is an American writer and speaker on education. He is best known as the creator of the terms "[[digital native]]" and "[[digital immigrant]]"<ref name="Michaels2010">{{cite book|last=Michaels|first=Leonard|title=The Essays of Leonard Michaels|url=https://books.google.com/books?id=nglJZsqJONUC&pg=PA28|accessdate=April 30, 2011|date=June 22, 2010|publisher=Macmillan|isbn=978-0-374-53226-0|pages=27–28|quote=Marc Prensky wrote a seminal article on the key differences between those folks who learned the Internet and all its facets as adults (Digital Immigrants) and those who grew up immersed in it and ...}}</ref> which he described in a 2001 article in ''On the Horizon''.<ref>{{cite web|url=http://www.marcprensky.com/writing/Prensky%20-%20Digital%20Natives,%20Digital%20Immigrants%20-%20Part1.pdf|title=Digital Natives, Digital Immigrants|author=Marc Prensky|website=Marcprensky.com|accessdate=30 September 2017}}</ref> |
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⚫ | Prensky holds degrees from [[Oberlin College]] (1966), [[Yale University]] (1968) and the [[Harvard Business School]] (1980). He is the author of ''Digital Game-Based Learning'' ([[McGraw-Hill]] 2001), |
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⚫ | Prensky holds degrees from [[Oberlin College]] (1966), [[Middlebury College]] (MA, 1967), [[Yale University]] (1968) and the [[Harvard Business School]] (1980). He is the author of seven books: ''Digital Game-Based Learning'' ([[McGraw-Hill]] 2001), ''Don't Bother Me Mom – I'm Learning'' (Paragon House 2006), ''Teaching Digital Natives'' (Corwin Press 2010), ''From Digital Natives to Digital Wisdom: Hopeful Essays for 21st Century Learning'' (2012), ''Brain Gain: Technology and the Quest for Digital Wisdom'' (2012), ''The World Needs a New Curriculum'' (The Global Future Education Foundation, 2014), ''Education To Better Their World: Unleashing the power of 21st century kids'' ([[Teachers College Press]], 2016) and 100 essays on learning and education. Prensky also designed the first first-person-shooter game for corporate training (Straight Shooter, 1987) and a suite of eight learning game templates (For Corporate Gameware in 1996.)<ref name="marcprensky.com">{{cite web |url=http://marcprensky.com/marcs-resume-cv/ |title=Marc's Resume (CV) - Marc Prensky |accessdate=2016-06-25 |url-status=dead |archiveurl=https://web.archive.org/web/20160730041859/http://marcprensky.com/marcs-resume-cv/ |archivedate=2016-07-30 }}</ref> |
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Prensky began his career as a teacher in Harlem, New York, and has taught at all levels, from elementary to college. Additionally, he spent time on the corporate side as a corporate strategist and product development director with the [[Boston Consulting Group]], as well as, a human resource and technology executive on Wall Street. |
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Prensky began his career as a teacher in [[Harlem, New York]]. He has taught in elementary school, (New Haven, Connecticut), high school (New York, New York), and college ([[Wagner College]], Staten Island, New York) and in the mid-1970s he also earned money playing his lute in a classical music restaurant/bar. He worked for six years (1981-1987) as a corporate strategist and product development director with the [[Boston Consulting Group]], and six years (1993-1999) for [[Bankers Trust]] on Wall St., where he created game-based training for financial traders, and started an internal division, Corporate Gameware, later spun out as games2train.<ref name="marcprensky.com"/> |
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Prensky's professional focus is on K-12 education reform, particularly by helping teachers change their pedagogy in ways that are more effective for 21st century students and by advocating for a change to a passion led, problem-solving-methodology-based curriculum. He has advocated for the students in the educational process, and has initiated educator-student dialogs about the teaching process around the world. |
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Prensky offers a different perspective on the learning process, based on the premise that the children of today are experiencing life and education very differently from generations past. He states that he hopes to motivate children through their passion for technology through games, internet, and cell phones. He believes that through technology we can reach out to children and help them to enjoy learning. |
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Prensky's professional focus is on K-12 education reform. His books address tools (Digital Game-Based Learning), pedagogy (Teaching Digital Natives), curriculum (The World Needs a New Curriculum) and the entire k-12 system (Education to Better Their World.) |
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Prensky is a strong advocate for listening more carefully to what students say about their own education. In his speaking engagements he has conducted approximately 100 student panels in 40 countries. |
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⚫ | He has been named a "guiding star of the new parenting movement" by Parental Intelligence Newsletter.<ref name= "Bob Collier">{{cite book| last= |
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⚫ | He has been named a "guiding star of the new parenting movement" by Parental Intelligence Newsletter.<ref name= "Bob Collier">{{cite book| last= Collier| first= Bob| title= How I Parent| url= http://www.parental-intelligence.com/HIP1001.pdf| accessdate= July 7, 2011| date= August 2009| publisher= Parental Intelligence Newsletter| pages= 1–34| quote= [marc Prensky is a] guiding star of the new parenting movement…| archive-url= https://web.archive.org/web/20120425092631/http://www.parental-intelligence.com/HIP1001.pdf| archive-date= April 25, 2012| url-status= dead}}</ref> |
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== Criticisms == |
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Some writers have dismissed Prensky's views as simplistic, arguing that his terminology is open to challenge and that his claim that educators should simply alter their approach to suit young people who are 'digital natives' ignores essential elements of the nature of learning and good pedagogy. These writers argue that the teacher's role is not only to do what learners want, but also to monitor, correct and – most importantly – to challenge them as well, in which light Prensky's views on pedagogy are arguably too one-dimensional (see e.g. Bax 2011<ref name="Bax2011">{{cite book|last=Bax|first=S.|title='Digital Education: beyond the wow factor' in Digital Education: Opportunities for Social Collaboration. Ed. Michael Thomas. Palgrave Macmillan, 2011}}</ref>). |
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== Criticism == |
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Others have challenged whether the designation of the 'digital native' has any real-world usefulness.<ref>{{cite news |title='Technology and society: Is it really helpful to talk about a new generation of "digital natives" who have grown up with the internet?' |url=http://www.economist.com/node/15582279?story_id=15582279 |newspaper=The Economist |date=March 4, 2010 |accessdate=April 22, 2012}}</ref> Prensky currently believes that it is time to move past the decade old metaphor of "digital natives" and "digital immigrants" and to strive for a new goal: Digital Wisdom. (See Prensky’s latest books: 'From Digital Natives to Digital Wisdom', and 'Brain Gain: Technology and the Quest for Digital Wisdom.') |
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Bax (2011) has written that Prensky's views are simplistic, that his terminology is open to challenge and that his claim that educators should simply alter their approach to suit young people who are 'digital natives' ignores essential elements of the nature of learning and good pedagogy.<ref name="Bax2011">{{cite book|last=Bax|first=S.|title='Digital Education: beyond the wow factor' in Digital Education: Opportunities for Social Collaboration. Ed. Michael Thomas. Palgrave Macmillan, 2011}}</ref> ''[[The Economist]]'' (2010) questioned whether the designation of the 'digital native' has any real-world usefulness.<ref>{{cite news |title=Technology and society: Is it really helpful to talk about a new generation of "digital natives" who have grown up with the internet? |url=http://www.economist.com/node/15582279?story_id=15582279 |newspaper=The Economist |date=March 4, 2010 |accessdate=April 22, 2012}}</ref> |
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Prensky responds that: "The distinction between digital natives and digital immigrants is important because it is more cultural than technology-knowledge-based. ‘Digital Immigrants’ grew up in a non-digital, pre-Internet culture before they experienced the digital one. 'Digital Natives' know only the digital culture."<ref>{{cite web|url=http://www.marcprensky.com/blog/archives/2011_06.html|title=Teaching the Right Stuff – Not Yesterday's Stuff or Today's, but Tomorrow's (In Educational Technology, MayJune 2012) and Before Bringing in New Tools, You Must First Bring in New Thinking|website=Marcprensky.com|date=June 2012|accessdate=30 September 2017}}</ref> Prensky further argues that "the fields of education and pedagogy have today become needlessly and painfully over-complicated, ignoring our students' (and our world’s) real needs. It is time to reassess what good and effective teaching means in a digital age and how to combine what is important from the past with the tools of the future." Prensky argues that "despite recent influxes of technology into schools, not enough attention is being paid to the full implications of all the important recent changes in our educational environment and context". |
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== |
==Books== |
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Prensky’s books include:- |
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Marc Prenskys' books aim to challenge teachers and parents to develop a new, creative way to educate children. |
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*Digital Game-Based Learning |
*''Digital Game-Based Learning'' |
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*Don't Bother Me |
*''Don't Bother Me Mom — I'm Learning'' |
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*Teaching Digital |
*''Teaching Digital Natives — Partnering for Real Learning'' |
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*From Digital Natives to Digital Wisdom: Hopeful Essays for 21st Century Learning |
*''From Digital Natives to Digital Wisdom: Hopeful Essays for 21st Century Learning'' |
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* |
*''Brain Gain: Technology and the Quest for Digital Wisdom'' |
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*''The World Needs a New Curriculum'' |
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*''Education To Better Their World: Unleashing the Power of 21st Century Kids'' |
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== |
==Volumes edited== |
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* Games and Simulation in Online Learning (with Gibson) |
* ''Games and Simulation in Online Learning'' (with Gibson) |
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== |
==References== |
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{{Reflist}} |
{{Reflist}} |
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==External links== |
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*{{Official website|http://www.marcprensky.com/}} |
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{{Prone to spam|date=November 2014}} |
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{{Persondata <!-- Metadata: see [[Wikipedia:Persondata]]. --> |
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| ALTERNATIVE NAMES = |
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| SHORT DESCRIPTION = American inventor |
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| DATE OF BIRTH =March 15, 1946 |
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| PLACE OF BIRTH =New York City |
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| DATE OF DEATH = |
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| PLACE OF DEATH = |
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}} |
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{{DEFAULTSORT:Prensky, Marc}} |
{{DEFAULTSORT:Prensky, Marc}} |
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[[Category:Living people]] |
[[Category:Living people]] |
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[[Category:1946 births]] |
[[Category:1946 births]] |
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[[Category: |
[[Category:Writers from New York City]] |
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[[Category:American inventors]] |
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[[Category:Oberlin College alumni]] |
[[Category:Oberlin College alumni]] |
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[[Category:Yale University alumni]] |
[[Category:Yale University alumni]] |
Latest revision as of 15:28, 20 July 2024
Marc Prensky | |
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Born | New York City, New York, United States | March 15, 1946
Nationality | American |
Alma mater | Oberlin College Yale University Harvard Business School |
Occupation(s) | Author, Speaker |
Marc Prensky (born March 15, 1946, New York City, United States) is an American writer and speaker on education. He is best known as the creator of the terms "digital native" and "digital immigrant"[1] which he described in a 2001 article in On the Horizon.[2]
Prensky holds degrees from Oberlin College (1966), Middlebury College (MA, 1967), Yale University (1968) and the Harvard Business School (1980). He is the author of seven books: Digital Game-Based Learning (McGraw-Hill 2001), Don't Bother Me Mom – I'm Learning (Paragon House 2006), Teaching Digital Natives (Corwin Press 2010), From Digital Natives to Digital Wisdom: Hopeful Essays for 21st Century Learning (2012), Brain Gain: Technology and the Quest for Digital Wisdom (2012), The World Needs a New Curriculum (The Global Future Education Foundation, 2014), Education To Better Their World: Unleashing the power of 21st century kids (Teachers College Press, 2016) and 100 essays on learning and education. Prensky also designed the first first-person-shooter game for corporate training (Straight Shooter, 1987) and a suite of eight learning game templates (For Corporate Gameware in 1996.)[3]
Prensky began his career as a teacher in Harlem, New York. He has taught in elementary school, (New Haven, Connecticut), high school (New York, New York), and college (Wagner College, Staten Island, New York) and in the mid-1970s he also earned money playing his lute in a classical music restaurant/bar. He worked for six years (1981-1987) as a corporate strategist and product development director with the Boston Consulting Group, and six years (1993-1999) for Bankers Trust on Wall St., where he created game-based training for financial traders, and started an internal division, Corporate Gameware, later spun out as games2train.[3]
Focus and research
[edit]Prensky's professional focus is on K-12 education reform. His books address tools (Digital Game-Based Learning), pedagogy (Teaching Digital Natives), curriculum (The World Needs a New Curriculum) and the entire k-12 system (Education to Better Their World.)
Prensky is a strong advocate for listening more carefully to what students say about their own education. In his speaking engagements he has conducted approximately 100 student panels in 40 countries.
He has been named a "guiding star of the new parenting movement" by Parental Intelligence Newsletter.[4]
Criticism
[edit]Bax (2011) has written that Prensky's views are simplistic, that his terminology is open to challenge and that his claim that educators should simply alter their approach to suit young people who are 'digital natives' ignores essential elements of the nature of learning and good pedagogy.[5] The Economist (2010) questioned whether the designation of the 'digital native' has any real-world usefulness.[6]
Prensky responds that: "The distinction between digital natives and digital immigrants is important because it is more cultural than technology-knowledge-based. ‘Digital Immigrants’ grew up in a non-digital, pre-Internet culture before they experienced the digital one. 'Digital Natives' know only the digital culture."[7] Prensky further argues that "the fields of education and pedagogy have today become needlessly and painfully over-complicated, ignoring our students' (and our world’s) real needs. It is time to reassess what good and effective teaching means in a digital age and how to combine what is important from the past with the tools of the future." Prensky argues that "despite recent influxes of technology into schools, not enough attention is being paid to the full implications of all the important recent changes in our educational environment and context".
Books
[edit]Prensky’s books include:-
- Digital Game-Based Learning
- Don't Bother Me Mom — I'm Learning
- Teaching Digital Natives — Partnering for Real Learning
- From Digital Natives to Digital Wisdom: Hopeful Essays for 21st Century Learning
- Brain Gain: Technology and the Quest for Digital Wisdom
- The World Needs a New Curriculum
- Education To Better Their World: Unleashing the Power of 21st Century Kids
Volumes edited
[edit]- Games and Simulation in Online Learning (with Gibson)
References
[edit]- ^ Michaels, Leonard (June 22, 2010). The Essays of Leonard Michaels. Macmillan. pp. 27–28. ISBN 978-0-374-53226-0. Retrieved April 30, 2011.
Marc Prensky wrote a seminal article on the key differences between those folks who learned the Internet and all its facets as adults (Digital Immigrants) and those who grew up immersed in it and ...
- ^ Marc Prensky. "Digital Natives, Digital Immigrants" (PDF). Marcprensky.com. Retrieved 30 September 2017.
- ^ a b "Marc's Resume (CV) - Marc Prensky". Archived from the original on 2016-07-30. Retrieved 2016-06-25.
- ^ Collier, Bob (August 2009). How I Parent (PDF). Parental Intelligence Newsletter. pp. 1–34. Archived from the original (PDF) on April 25, 2012. Retrieved July 7, 2011.
[marc Prensky is a] guiding star of the new parenting movement…
- ^ Bax, S. 'Digital Education: beyond the wow factor' in Digital Education: Opportunities for Social Collaboration. Ed. Michael Thomas. Palgrave Macmillan, 2011.
- ^ "Technology and society: Is it really helpful to talk about a new generation of "digital natives" who have grown up with the internet?". The Economist. March 4, 2010. Retrieved April 22, 2012.
- ^ "Teaching the Right Stuff – Not Yesterday's Stuff or Today's, but Tomorrow's (In Educational Technology, MayJune 2012) and Before Bringing in New Tools, You Must First Bring in New Thinking". Marcprensky.com. June 2012. Retrieved 30 September 2017.