Jump to content

Double Helix Games: Difference between revisions

From Wikipedia, the free encyclopedia
Content deleted Content added
No edit summary
m Reverted edit by 2600:1702:3CE0:5D80:F0BB:AA98:D09C:AB17 (talk) to last version by 2A03:EC00:B157:551B:D829:5553:9827:5047
 
(23 intermediate revisions by 13 users not shown)
Line 1: Line 1:
{{short description|Defunct American video game developer}}
{{Short description|American video game developer}}
{{Use American English|date=April 2019}}
{{Use American English|date=April 2019}}
{{Use mdy dates|date=April 2019}}
{{Use mdy dates|date=April 2019}}
Line 7: Line 7:
| type = [[Subsidiary]]
| type = [[Subsidiary]]
| industry = [[Video game industry|Video games]]
| industry = [[Video game industry|Video games]]
| fate = Merged into [[Amazon Game Studios]]
| predecessors = {{Unbulleted list|[[The Collective (company)|The Collective]]|[[Shiny Entertainment]]}}
| predecessors = {{Unbulleted list|[[The Collective (company)|The Collective]]|[[Shiny Entertainment]]}}
| founded = {{Start date and age|2007|10|9}}
| founded = {{Start date and age|2007|10|9}}
| defunct = {{End date|2014|02|05}}
| defunct = {{End date and age|2014|02|05}}
| fate = Merged into Amazon Game Studios Orange County
| hq_location_city = [[Irvine, California|Irvine]], [[California]]
| successor = [[Amazon Games Orange County]]
| hq_location_country = U.S.
| hq_location_city = [[Irvine, California]]
| hq_location_country = US
| num_employees = 75
| num_employees = 75
| num_employees_year = 2014
| num_employees_year = 2014
Line 23: Line 24:
Double Helix Games was formed as the result of a merger between [[The Collective (company)|The Collective]] and [[Shiny Entertainment]], two [[video game developer]]s owned by [[Foundation 9 Entertainment]]. Shiny had been acquired by Foundation 9 in October 2006 under the terms that it would co-locate with the already owned The Collective.<ref>{{cite web |url=https://www.gamasutra.com/view/news/102045/Foundation_9_Acquires_Shiny_From_Atari.php |title=Foundation 9 Acquires Shiny From Atari |first=Jason |last=Dobson |date=October 2, 2006 |website=[[Gamasutra]] |access-date=April 14, 2019 |archive-url=https://web.archive.org/web/20180131024303/https://www.gamasutra.com/view/news/102045/Foundation_9_Acquires_Shiny_From_Atari.php |archive-date=January 31, 2018 |url-status=live}}</ref> On October 9, 2007, it was announced that both studios had relocated to new {{convert|60000|sqft|m2|adj=on}} offices in [[Irvine, California]], and were being merged, expected to not result in any job losses.<ref>{{cite web |url=https://www.ign.com/articles/2007/10/09/shiny-collective-merged-into-mega-studio |title=Shiny, Collective Merged into Mega Studio |first=Daemon |last=Hatfield |date=October 9, 2007 |website=[[IGN]] |access-date=April 28, 2019 |archive-url=https://web.archive.org/web/20190428194013/https://www.ign.com/articles/2007/10/09/shiny-collective-merged-into-mega-studio |archive-date=April 28, 2019 |url-status=live}}</ref> The amalgam, led by Michael Persson, received the name "Double Helix Games" in March 2008.<ref>{{cite web |url=https://www.gamesindustry.biz/articles/double-helix-is-new-foundation-9-studio |title=Double Helix is new Foundation 9 studio |first=Mark |last=Androvich |date=March 27, 2008 |website=[[GamesIndustry.biz]] |access-date=April 14, 2019 |archive-url=https://web.archive.org/web/20180625103920/https://www.gamesindustry.biz/articles/double-helix-is-new-foundation-9-studio |archive-date=June 25, 2018 |url-status=live}}</ref>
Double Helix Games was formed as the result of a merger between [[The Collective (company)|The Collective]] and [[Shiny Entertainment]], two [[video game developer]]s owned by [[Foundation 9 Entertainment]]. Shiny had been acquired by Foundation 9 in October 2006 under the terms that it would co-locate with the already owned The Collective.<ref>{{cite web |url=https://www.gamasutra.com/view/news/102045/Foundation_9_Acquires_Shiny_From_Atari.php |title=Foundation 9 Acquires Shiny From Atari |first=Jason |last=Dobson |date=October 2, 2006 |website=[[Gamasutra]] |access-date=April 14, 2019 |archive-url=https://web.archive.org/web/20180131024303/https://www.gamasutra.com/view/news/102045/Foundation_9_Acquires_Shiny_From_Atari.php |archive-date=January 31, 2018 |url-status=live}}</ref> On October 9, 2007, it was announced that both studios had relocated to new {{convert|60000|sqft|m2|adj=on}} offices in [[Irvine, California]], and were being merged, expected to not result in any job losses.<ref>{{cite web |url=https://www.ign.com/articles/2007/10/09/shiny-collective-merged-into-mega-studio |title=Shiny, Collective Merged into Mega Studio |first=Daemon |last=Hatfield |date=October 9, 2007 |website=[[IGN]] |access-date=April 28, 2019 |archive-url=https://web.archive.org/web/20190428194013/https://www.ign.com/articles/2007/10/09/shiny-collective-merged-into-mega-studio |archive-date=April 28, 2019 |url-status=live}}</ref> The amalgam, led by Michael Persson, received the name "Double Helix Games" in March 2008.<ref>{{cite web |url=https://www.gamesindustry.biz/articles/double-helix-is-new-foundation-9-studio |title=Double Helix is new Foundation 9 studio |first=Mark |last=Androvich |date=March 27, 2008 |website=[[GamesIndustry.biz]] |access-date=April 14, 2019 |archive-url=https://web.archive.org/web/20180625103920/https://www.gamesindustry.biz/articles/double-helix-is-new-foundation-9-studio |archive-date=June 25, 2018 |url-status=live}}</ref>


In July 2009, as part of a round of consolidations within Foundation 9, Double Helix suffered an undisclosed number of staff cuts.<ref>{{cite web |url=https://www.gamasutra.com/view/news/115562/Foundation_9_Confirms_Staff_Cuts_Merges_Studios.php |title=Foundation 9 Confirms Staff Cuts, Merges Studios |first=Kris |last=Graft |date=July 29, 2009 |website=[[Gamasutra]] |access-date=April 14, 2019 |archive-url=https://web.archive.org/web/20131113164437/http://www.gamasutra.com/view/news/115562/Foundation_9_Confirms_Staff_Cuts_Merges_Studios.php |archive-date=November 13, 2013 |url-status=live}}</ref> On February 5, 2014, Double Helix announced that it had been acquired by retailing company [[Amazon (company)|Amazon]], becoming part of its games division, [[Amazon Game Studios]].<ref name="Polygon">{{cite web |url=https://www.polygon.com/2014/2/5/5384672/report-double-helix-games-acquired-by-amazon |title=Double Helix Games acquired by Amazon (update) |first=Megan |last=Farokhmanesh |date=February 5, 2014 |website=[[Polygon (website)|Polygon]] |access-date=April 14, 2019 |archive-url=https://web.archive.org/web/20190408035434/https://www.polygon.com/2014/2/5/5384672/report-double-helix-games-acquired-by-amazon |archive-date=April 8, 2019 |url-status=live}}</ref> The studio was to be integrated into Amazon Game Studios' existing Irvine operations.<ref>{{cite web |url=https://techcrunch.com/2014/02/05/amazon-acquires-video-gaming-studio-double-helix-games/ |title=Amazon Acquires Video Gaming Studio Double Helix Games |first1=Sarah |last1=Perez |first2=Colleen |last2=Taylor |date=February 6, 2014 |website=[[TechCrunch]] |access-date=June 25, 2017 |archive-url=https://web.archive.org/web/20170704105652/https://techcrunch.com/2014/02/05/amazon-acquires-video-gaming-studio-double-helix-games/ |archive-date=July 4, 2017 |url-status=live}}</ref> [[Microsoft Studios]], the publisher of Double Helix's ''[[Killer Instinct (2013 video game)|Killer Instinct]]'', stated that would be working with a new development partner to continue development on the game.<ref name="Polygon" />
In July 2009, as part of a round of consolidations within Foundation 9, Double Helix suffered an undisclosed number of staff cuts.<ref>{{cite web |url=https://www.gamasutra.com/view/news/115562/Foundation_9_Confirms_Staff_Cuts_Merges_Studios.php |title=Foundation 9 Confirms Staff Cuts, Merges Studios |first=Kris |last=Graft |date=July 29, 2009 |website=[[Gamasutra]] |access-date=April 14, 2019 |archive-url=https://web.archive.org/web/20131113164437/http://www.gamasutra.com/view/news/115562/Foundation_9_Confirms_Staff_Cuts_Merges_Studios.php |archive-date=November 13, 2013 |url-status=live}}</ref> On February 5, 2014, Double Helix announced that it had been acquired by retailing company [[Amazon (company)|Amazon]]. The studio was integrated into the Irvine location of the retailer's [[Amazon Game Studios]] division, which had been established in 2012.<ref name="Polygon">{{cite web |url=https://www.polygon.com/2014/2/5/5384672/report-double-helix-games-acquired-by-amazon |title=Double Helix Games acquired by Amazon (update) |first=Megan |last=Farokhmanesh |date=February 5, 2014 |website=[[Polygon (website)|Polygon]] |access-date=April 14, 2019 |archive-url=https://web.archive.org/web/20190408035434/https://www.polygon.com/2014/2/5/5384672/report-double-helix-games-acquired-by-amazon |archive-date=April 8, 2019 |url-status=live}}</ref><ref>{{cite web |url=https://techcrunch.com/2014/02/05/amazon-acquires-video-gaming-studio-double-helix-games/ |title=Amazon Acquires Video Gaming Studio Double Helix Games |first1=Sarah |last1=Perez |first2=Colleen |last2=Taylor |date=February 6, 2014 |website=[[TechCrunch]] |access-date=June 25, 2017 |archive-url=https://web.archive.org/web/20170704105652/https://techcrunch.com/2014/02/05/amazon-acquires-video-gaming-studio-double-helix-games/ |archive-date=July 4, 2017 |url-status=live}}</ref> [[Microsoft Studios]], the publisher of Double Helix's ''[[Killer Instinct (2013 video game)|Killer Instinct]]'', stated that it would be working with a new development partner to continue development on the game.<ref name="Polygon" />


== Games developed ==
== Games developed ==
{| class="wikitable sortable"
{| class="wikitable sortable plainrowheaders"
|-
|-
! rowspan="2" | Year
! scope="col" | Year
! rowspan="2" | Title
! scope="col" | Title
! colspan="9" | Platform(s)
! scope="col" | Platform(s)
! scope="col" | Publisher(s)
|-
|-
! scope="row" | 2008
! style="width: 3em; font-size: 90%;" | [[Android (operating system)|AND]]
! style="width: 3em; font-size: 90%;" | [[PlayStation 2|PS2]]
! style="width: 3em; font-size: 90%;" | [[PlayStation 3|PS3]]
! style="width: 3em; font-size: 90%;" | [[PlayStation 4|PS4]]
! style="width: 3em; font-size: 90%;" | [[PlayStation Portable|PSP]]
! style="width: 3em; font-size: 90%;" | [[Wii]]
! style="width: 3em; font-size: 90%;" | [[Microsoft Windows|Win]]
! style="width: 3em; font-size: 90%;" | [[Xbox 360|X360]]
! style="width: 3em; font-size: 90%;" | [[Xbox One|XBO]]
|-
| 2008
| ''[[Silent Hill: Homecoming]]''
| ''[[Silent Hill: Homecoming]]''
| [[Microsoft Windows]], [[PlayStation 3]], [[Xbox 360]]
| {{No}}
| [[Konami Digital Entertainment]]
| {{No}}
| {{Yes}}
| {{No}}
| {{No}}
| {{No}}
| {{Yes}}
| {{Yes}}
| {{No}}
|-
|-
| 2009
! scope="row" | 2009
| ''[[G.I. Joe: The Rise of Cobra (video game)|G.I. Joe: The Rise of Cobra]]''
| ''[[G.I. Joe: The Rise of Cobra (video game)|G.I. Joe: The Rise of Cobra]]''
| [[PlayStation 2]], PlayStation 3, [[PlayStation Portable]], [[Wii]], Xbox 360
| {{No}}
| [[Electronic Arts]]
| {{Yes}}
| {{Yes}}
| {{No}}
| {{Yes}}
| {{Yes}}
| {{No}}
| {{Yes}}
| {{No}}
|-
|-
| 2010
! scope="row" | 2010
| ''[[Front Mission Evolved]]''
| ''[[Front Mission Evolved]]''
| Microsoft Windows, PlayStation 3, Xbox 360
| {{No}}
| [[Square Enix]]
| {{No}}
| {{Yes}}
| {{No}}
| {{No}}
| {{No}}
| {{Yes}}
| {{Yes}}
| {{No}}
|-
|-
| 2011
! scope="row" | 2011
| ''[[Green Lantern: Rise of the Manhunters]]''
| ''[[Green Lantern: Rise of the Manhunters]]''
| PlayStation 3, Xbox 360
| {{No}}
| [[Warner Bros. Interactive Entertainment]]
| {{No}}
| {{Yes}}
| {{No}}
| {{No}}
| {{Yes}}
| {{No}}
| {{Yes}}
| {{No}}
|-
|-
| 2012
! scope="row" | 2012
| ''[[Battleship (2012 video game)|Battleship]]''
| ''[[Battleship (2012 video game)|Battleship]]''
| PlayStation 3, Xbox 360
| {{No}}
| [[Activision]]
| {{No}}
| {{Yes}}
| {{No}}
| {{No}}
| {{Yes}}
| {{No}}
| {{Yes}}
| {{No}}
|-
|-
| 2013
! scope="row" | 2013
| ''[[Killer Instinct (2013 video game)|Killer Instinct]]'' (season 1)
| ''[[Killer Instinct (2013 video game)|Killer Instinct]]'' (season 1)
| [[Xbox One]]
| {{No}}
| [[Microsoft Studios]]
| {{No}}
| {{No}}
| {{No}}
| {{No}}
| {{No}}
| {{No}}
| {{No}}
| {{Yes}}
|-
|-
! scope="row" rowspan="2" | 2014
| 2014
| ''[[Strider (2014 video game)|Strider]]''
| ''[[Strider (2014 video game)|Strider]]''
| Microsoft Windows, PlayStation 3, [[PlayStation 4]], Xbox 360, Xbox One
| {{No}}
| [[Capcom]]
| {{No}}
| {{Yes}}
| {{Yes}}
| {{No}}
| {{No}}
| {{Yes}}
| {{Yes}}
| {{Yes}}
|-
|-
| ''UFOs Love Cows''
| 2014
| [[Android (operating system)|Android]]
| ''UFOs love COWs''
| [[Amazon Game Studios]]
| {{Yes}}
| {{No}}
| {{No}}
| {{No}}
| {{No}}
| {{No}}
| {{No}}
| {{No}}
| {{No}}
|}
|}


=== Canceled ===
=== Canceled ===
* ''Harker'' (2008)<ref>{{cite web |url=https://www.ign.com/articles/2008/04/22/harker-on-hold |title=Harker On Hold |first=Ryan |last=Clements |date=April 22, 2008 |website=[[IGN]] |access-date=April 14, 2019 |archive-url=https://web.archive.org/web/20190414204023/https://www.ign.com/articles/2008/04/22/harker-on-hold |archive-date=April 14, 2019 |url-status=live}}</ref>
* ''Harker'' (2008)<ref>{{cite web |url=https://www.ign.com/articles/2008/04/22/harker-on-hold |title=Harker On Hold |first=Ryan |last=Clements |date=April 22, 2008 |website=[[IGN]] |access-date=April 14, 2019 |archive-url=https://web.archive.org/web/20190414204023/https://www.ign.com/articles/2008/04/22/harker-on-hold |archive-date=April 14, 2019 |url-status=live}}</ref>
* ''[[Breakaway (cancelled video game)|Breakaway]]'' (2018)


== References ==
== References ==
Line 152: Line 86:
[[Category:2014 mergers and acquisitions]]
[[Category:2014 mergers and acquisitions]]
[[Category:Amazon (company) acquisitions]]
[[Category:Amazon (company) acquisitions]]
[[Category:American companies disestablished in 2014]]
[[Category:American companies established in 2007]]
[[Category:Companies based in Irvine, California]]
[[Category:Companies based in Irvine, California]]
[[Category:Defunct companies based in Greater Los Angeles]]
[[Category:Defunct video game companies of the United States]]
[[Category:Technology companies based in Greater Los Angeles]]
[[Category:Technology companies based in Greater Los Angeles]]
[[Category:Video game companies based in California]]
[[Category:Video game companies based in California]]
[[Category:Video game companies disestablished in 2014]]
[[Category:Video game companies established in 2007]]
[[Category:Video game development companies]]
[[Category:Video game development companies]]
[[Category:American companies established in 2007]]
[[Category:Video game companies established in 2007]]
[[Category:American companies disestablished in 2014]]
[[Category:Video game companies disestablished in 2014]]
[[Category:Defunct video game companies of the United States]]
[[Category:Defunct companies based in Greater Los Angeles]]

Latest revision as of 19:45, 22 September 2023

Double Helix Games
Company typeSubsidiary
IndustryVideo games
Predecessors
FoundedOctober 9, 2007; 17 years ago (2007-10-09)
DefunctFebruary 5, 2014; 10 years ago (2014-02-05)
FateMerged into Amazon Game Studios Orange County
SuccessorAmazon Games Orange County
Headquarters,
US
Number of employees
75 (2014)
Parent

Double Helix Games was an American video game developer based in Irvine, California, founded in October 2007 through the merger of The Collective and Shiny Entertainment, two studios owned by Foundation 9 Entertainment. Double Helix was acquired by Amazon and integrated into Amazon Game Studios in February 2014.

History

[edit]

Double Helix Games was formed as the result of a merger between The Collective and Shiny Entertainment, two video game developers owned by Foundation 9 Entertainment. Shiny had been acquired by Foundation 9 in October 2006 under the terms that it would co-locate with the already owned The Collective.[1] On October 9, 2007, it was announced that both studios had relocated to new 60,000-square-foot (5,600 m2) offices in Irvine, California, and were being merged, expected to not result in any job losses.[2] The amalgam, led by Michael Persson, received the name "Double Helix Games" in March 2008.[3]

In July 2009, as part of a round of consolidations within Foundation 9, Double Helix suffered an undisclosed number of staff cuts.[4] On February 5, 2014, Double Helix announced that it had been acquired by retailing company Amazon. The studio was integrated into the Irvine location of the retailer's Amazon Game Studios division, which had been established in 2012.[5][6] Microsoft Studios, the publisher of Double Helix's Killer Instinct, stated that it would be working with a new development partner to continue development on the game.[5]

Games developed

[edit]
Year Title Platform(s) Publisher(s)
2008 Silent Hill: Homecoming Microsoft Windows, PlayStation 3, Xbox 360 Konami Digital Entertainment
2009 G.I. Joe: The Rise of Cobra PlayStation 2, PlayStation 3, PlayStation Portable, Wii, Xbox 360 Electronic Arts
2010 Front Mission Evolved Microsoft Windows, PlayStation 3, Xbox 360 Square Enix
2011 Green Lantern: Rise of the Manhunters PlayStation 3, Xbox 360 Warner Bros. Interactive Entertainment
2012 Battleship PlayStation 3, Xbox 360 Activision
2013 Killer Instinct (season 1) Xbox One Microsoft Studios
2014 Strider Microsoft Windows, PlayStation 3, PlayStation 4, Xbox 360, Xbox One Capcom
UFOs Love Cows Android Amazon Game Studios

Canceled

[edit]
  • Harker (2008)[7]

References

[edit]
  1. ^ Dobson, Jason (October 2, 2006). "Foundation 9 Acquires Shiny From Atari". Gamasutra. Archived from the original on January 31, 2018. Retrieved April 14, 2019.
  2. ^ Hatfield, Daemon (October 9, 2007). "Shiny, Collective Merged into Mega Studio". IGN. Archived from the original on April 28, 2019. Retrieved April 28, 2019.
  3. ^ Androvich, Mark (March 27, 2008). "Double Helix is new Foundation 9 studio". GamesIndustry.biz. Archived from the original on June 25, 2018. Retrieved April 14, 2019.
  4. ^ Graft, Kris (July 29, 2009). "Foundation 9 Confirms Staff Cuts, Merges Studios". Gamasutra. Archived from the original on November 13, 2013. Retrieved April 14, 2019.
  5. ^ a b Farokhmanesh, Megan (February 5, 2014). "Double Helix Games acquired by Amazon (update)". Polygon. Archived from the original on April 8, 2019. Retrieved April 14, 2019.
  6. ^ Perez, Sarah; Taylor, Colleen (February 6, 2014). "Amazon Acquires Video Gaming Studio Double Helix Games". TechCrunch. Archived from the original on July 4, 2017. Retrieved June 25, 2017.
  7. ^ Clements, Ryan (April 22, 2008). "Harker On Hold". IGN. Archived from the original on April 14, 2019. Retrieved April 14, 2019.